PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




23 Jul

Comment

Originally posted by crispysleepypanda

HECK YA SPORTS

SPORTS!!


22 Jul

Post

The path-to-pro starts here! Which of today’s teams do you think will be moving on to the NA Challenger Cup 2?

Lobby A - https://twitch.tv/akayazi
Lobby B - https://twitch.tv/thissil
Lobby C - https://twitch.tv/chunks_uk
Lobby D - ...

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Comment

Originally posted by rwhockey29

Hey guys thanks for doing this! 2 questions:

1: Is there any thought of allowing ANY level players party up in ranked squads? As it stands now we have some in our normal group who can't party up with us, but we're still getting thrown into games at silver with basically pro level players.

2: Any chance of a region/ping lock for at least ranked? Based on the ban reports I get(NA) it seems like it would really cut down on cheaters.

Expanding the range of premade team ranks or removing the restriction entirely is a common request and one we've been looking into. It's a touchy subject because just removing it puts the integrity of the rank calculation at risk, but there are compromises we are considering. Things like calculating a players RP change as if they were the same rank as the highest rank member of the team are one example.

Comment

Originally posted by Lukce

Hey devs,

Have you considered adding some kind of team information tab during the 60sec countdown phase before ranked games start? Something that could include e.g. current rank, kda, s7 emblem etc of your teammates. This would be especially useful when pairing up with random players but can also be a nice way to show off your achievements to friends.

PC

This is a great idea and I’m glad you brought this up! In fact we are working on an in-game team modal that allows you view information about your teammates while playing Ranked.

We understand that team information during a ranked match is valuable information and every gamer wants to show off their achievements when they do well in a match! Thanks for the suggestion!

Comment

Originally posted by Dr_Survivor

Hey Pubg-Devs,

I have severel questions regarding the ranked mode:

  1. Why would you not just apply SUPER-Settings for ranked? Slightly better loot and fix car spawns would be perfect. It's also easier for good squads to go pro as they have the same settings in pro games then.

  2. Why aren't there more ways to reduce the big amount of hackers? Like setting the minimum Survivor Level to 80 or even 100. If there are old accounts, who played the last time two years ago and suddenly start playing ranked with a K/D of 7.0 they should get investigated instantly.

  3. Why do players not get a compensation, when killed by a hacker, who is later banned? It's just super annoying to get killed by a hacker, but on top of that you get punished with minus RP. At least these minus points should be removed.

  4. Why does the damage not get calculated into the RP? Imo the damage dealt is one of the best skill indicators in PUBG. So why shouldn...

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It's hard to meaningfully respond to long lists of questions, so I'll tackle just a couple of these that haven't been discussed as much elsewhere.

1) The long term goal is to unify the rulesets between Ranked and SUPER as much as possible. We don't believe that either ruleset is currently perfect, and so we are currently in an extended phase of experimentation. In some patches you can expect that the Ranked ruleset will move closer SUPER, and in others you might see SUPER move closer to Ranked. They should eventually meet at a point in the middle, or maybe even off to the side somewhere, and from then on they will ideally stay as close together as possible. An example of this process is the vehicle spawns in Season 8, which have moved closer to the SUPER standard than they were in Season 7.

2) We are continuously looking into ways to limit the activities of cheaters, especially in ranked. We raised the minimum Survivor Mastery level to enter ranked to 40 and added...

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Comment

Originally posted by lioCay

Hey team, due to some personal issues I didn't have time to seat and play with my buddies as much as I wanted this season. By the time I could come back and play, most of them where gold or above and I had to play random squads to get my initial ranking. That could not have gone worst for me and has kept me from playing with them bc of the ranking gap. I know the whole ranking purpose is to match you with similarly skilled players but it should be possible for unranked players to play with their squad no matter the rank difference. This whole thing kept us from playing together as we would and it feels unfair. Are you planning or considering changes so people like me are not penalized?

Xbox player here.

If you are unranked you are actually able to team up with people without any limitations to the RP gap :)

Comment

Originally posted by AmentaTV

Hi Pubg Devs,

First off, ranked is a great (re) addition and brought me back to PUBG after 18 months away from the game! Is there any possibility of adding an "avoid Teammate" option, similar to Overwatch, into ranked? At least in NA with the small population, it can be pretty frustrating to get paired with the same toxic people multiple times!

(PC)

We totally agree with this suggestion and this is one of the features that is being worked on for a future season. It’s always painful to find yourself on a team with toxic players, and it would certainly take some of the edge off that frustration if you could guarantee that you wouldn’t be teamed with them again.

Comment

Originally posted by Dr_Survivor

Hey Pubg-Devs,

I have severel questions regarding the ranked mode:

  1. Why would you not just apply SUPER-Settings for ranked? Slightly better loot and fix car spawns would be perfect. It's also easier for good squads to go pro as they have the same settings in pro games then.

  2. Why aren't there more ways to reduce the big amount of hackers? Like setting the minimum Survivor Level to 80 or even 100. If there are old accounts, who played the last time two years ago and suddenly start playing ranked with a K/D of 7.0 they should get investigated instantly.

  3. Why do players not get a compensation, when killed by a hacker, who is later banned? It's just super annoying to get killed by a hacker, but on top of that you get punished with minus RP. At least these minus points should be removed.

  4. Why does the damage not get calculated into the RP? Imo the damage dealt is one of the best skill indicators in PUBG. So why shouldn...

Read more

Regarding your last question:

We have quiet a few people in the NY office who play ranked quite a bit.

I'm probably one of the worst players in our office and I tend to hover around low gold. (Someone's gotta be the meat shield)

We have a few teams that are really big into playing on console three nights a week and also some solo PC players who are much better than any of us console plebs. Then you have your Hawkinz and Andymh5s of the world who are so good they aren't even fun to play against :D

Comment

Originally posted by loveglove_

Hello, PC player here. I love the game and have been playing since March 2017. Thank you for your time today.

Anyways, my question applies to ranked, but to all other modes as well, including competitive. I never understood the logic behind the tally of blue/play zone kills. If I do 99 damage to a player and then they take 1 damage to the blue zone and get knocked, I don't get the kill for that unless I finish the knocked player. In comp, it is a common strategy to 'deny the kill point' by letting the play zone kill you which for me, as a viewer, is boring. I understand the logic behind denying the kill point, but it is kind of a bummer. Has there been any thought or discussion on changing this?

In ranked, I know there is a suicide penalty if you die to the blue zone, but wouldn't it make more sense if the last player who did damage to the player in the blue zone would get the kill? Since that attacker caused the person to die via blue zone. The suicide penalty shou...

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We are always looking to improve the way kills and assists work in Ranked, and indeed we are looking into this specific case that you brought up. We are aware that players will sometimes ‘deny’ the kill by dying by environmental causes and we agree that this experience is not something we want to endorse. We are looking into changing this so that the kill point is given to the player who knocked the enemy player in this case.

As for your second question, this is actually quite related to the first issue. If a player is knocked by an enemy and dies to environmental causes, we felt that a suicide penality is too harsh and so we are no longer giving a penality to the player who died.

Comment

Originally posted by Siannath

Hello, PUBG devs.

  1. Will there be rewards at the end of Season 8? Can you tell us what they are?
  2. Why didn't you implement classified mode 2 years ago?
  3. Would you consider this? Once you buy a pass, you always get the possibility to get your skins. You still have to put the same time to earn the required XP, but there is no date limit. You should be able to unlock all the skins (you paid for them) any time in the future while PUBG is alive. The current Survivor Pass should always get all the attention, but in a second plane you can still complete quests or missions to unlock skins from the previous passes. That way, people that do not want PUBG to become "a second job" in order to unlock all the skins can relax about this and unlock the skins on their own pace. Not everybody has the time required to unlock the skins in Survivor Passes, but that people may be willing to pay for the Survivor Pass if they know that they always can unlock all the skins. Also...
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Many of us in the office play Valorant :)

Comment

Originally posted by Mikeydrives1

Thanks for taking the time to do an AMA!

Ok, so I don't know if this applies to ranked mode specifically, more of a generalized question.

Are there any plans to add in different Seasons or night/day modes for the existing maps?

For example, a snow covered Erengal? Or perhaps Erengal with fall / autumn foliage.

Also, I do like when Vikendi had night mode, so would there be any plans to add Night time mode to the other existing maps as well?

Thanks again! Love the game and haven't been able to put it down since it was released for Xbox!

Comment

Originally posted by SuntetiDegeaba

Hello Devs,

Good Job on the Sanhok revamp - do you have any plans on changing the loot from the Loot Truck?

PC :)

Howdy,

We're not really the best team to ask this to but, if you have loot truck questions, some of our map guys in Madison answered a ton of these last week :)

https://www.reddit.com/r/PUBATTLEGROUNDS/comments/hro2do/ask_me_anything_sanhok_remastered_event_thread/

Comment

Originally posted by oppi3

Hi Pubg Devs,

1 - is it possible for you to check if a player get disconnected during a rank game ? If so can you prevent him to loose rp ?

Pc platform

Unfortunately when a player disconnects and doesn’t come back they will suffer a RP penalty. This is to prevent leaving in Ranked which creates a negative experience for your team and all the players in the match.

However, on a related note we do realize that it is painful to keep playing when a teammate has left and you’re stuck with a team that is not full. We acknowledge that starting off on an even playing field is important in Ranked, and so we’re actively working on conditions that waive the leaver penalty for certain situations.

Comment

Originally posted by RodrigoAk47

Hello Devs,

My question goes to Josh Cookfair - PUBG_Cookfair

Good Job on the Sanhok revamp - do you have any plans put the Loot Truck on the map miramar, erangel and vikend?

PC :)

Hey Rodrigo! Sanhok remaster was done by the very talented u/PUBG_curdstuff . You can check out that AMA here

Comment

Originally posted by Siannath

Hello, PUBG devs.

  1. Will there be rewards at the end of Season 8? Can you tell us what they are?
  2. Why didn't you implement classified mode 2 years ago?
  3. Would you consider this? Once you buy a pass, you always get the possibility to get your skins. You still have to put the same time to earn the required XP, but there is no date limit. You should be able to unlock all the skins (you paid for them) any time in the future while PUBG is alive. The current Survivor Pass should always get all the attention, but in a second plane you can still complete quests or missions to unlock skins from the previous passes. That way, people that do not want PUBG to become "a second job" in order to unlock all the skins can relax about this and unlock the skins on their own pace. Not everybody has the time required to unlock the skins in Survivor Passes, but that people may be willing to pay for the Survivor Pass if they know that they always can unlock all the skins. Also...
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Hey Siannath! I can answer your last two questions.

I LOVE the idea of being able to customize clothes based on the mode...or hell even the MOOD you're in. We want your PUBG character to be something that you feel complete ownership in. Pre-set outfits are a great way to do this, and the whole UI team wants to make this happen. There were some related internal UI explorations revolving around season pass reward outfit sets being coupled together rather than being viewed piece-mail, spaced out by levels... so were getting there!

As far as other shooters, I've been getting back into Halo 5 again. I'm a big console player, and Halo 2/3 is my all time favorite!

Comment

Originally posted by [deleted]

[deleted]

Hey Friend!

I can't get into super specifics just yet, but we are looking at a feature that can help pair you with specific teammates based on a few parameters, one of which includes language.

Comment

Originally posted by crispysleepypanda

I have a very important question.

What are your fave pizza toppings and why?

Pineapple and ham. Why wouldn't you bake pineapples?

Comment

Originally posted by Sonataah

Will you bring BRDM-2 back again after weaken it? A little like it 0.0

PC platform

We have no plans at this time to bring the BDRM back to Ranked mode.

Comment

Originally posted by [deleted]

It's great that we have ranked and people enjoy it. But as there is no skill based Matchmaking it's hard to fight a master squad being a gold or lower rank player. What are we doing to make sure players with right skill fight other than saying get better which is what I hear from the community here?

{PC}

The unfortunate reality is that how well SBMM works is entirely dependent on the number of players who are playing at the time. In some regions like China this skill based matchmaking works really well all of the time, but in most others it’s just not realistic.

Even so, we are taking steps to try and improve this experience. One example of this is the addition of bonus points for taking down players who are higher ranked than you, which has been added for the launch of Season 8. In the future, we will continue to pursue additional ways to make this feel better.

Comment

Originally posted by PUBG_Sword_Saint

Grape soda, and I don't wait until after work. I live on the edge (get it, because swords?).

???