Original Post — Direct link


@UbisoftSupport:

Why can't we block players ourselves when they are deliberately griefing, so that they cannot join the same server/match as me, in any subsequent ranked games?

In one ranked tonight, 3 players teamkilled deliberately - lord knows how we actually managed to end up winning, but we did thanks to my clutch, but two of these players names began with "Aimbot**".

I don't want them in my team ever again, so if players had the ability to block players they had in their own team who created loads of grief in future matches would be a positive step in the right direction.

over 2 years ago - Ubi-Thrupney - Direct link

Heya @A_TIN_OF_BILBO , thanks for reaching out with this feedback. I understand you'd like to be able to remove players from your matchmaking pool by blocking them, and I appreciate you sending across your thoughts on this.

As you know, this isn't currently a feature we have, so I've passed on this feedback internally. In the meantime, I'd recommend that you continue to report toxic behaviour from other players using the in-game reporting feature.

Let me know if you've any other thoughts or questions about this.

over 2 years ago - Ubi-Milky - Direct link

Hello @A_TIN_OF_BILBO thank you for the reply, currently, you can not block players from within the game itself, but you can block players via the Ubisoft Connect overlay so they are unable to send you messages and I believe this may also stop you from being matchmaked with their Ubisoft Accounts in-game too, similar to how this works on console, if you would like to try this by navigating to suggested/recent players in the Connect overlay >>
https://www.ubisoft.com/en-gb/help/connectivity-and-performance/article/blocking-a-player-in-ubisoft-connect/000096921

As for the 4-0 error, I have passed your video onto the Siege team looking into this, along with your player details.

about 2 years ago - Ubi-Froggard - Direct link

Just to add on to the previous reply to your question though, we at Ubisoft Support aren't involved in any discussions with the dev team about what they will plan to work on bringing to the game. We can only pass on reports for suggestions we see from players, but after that it's completely with the dev team and we won't hear of what is coming until there is a public announcement from them or patch notes for an upcoming patch.