Rainbow Six Siege

Rainbow Six Siege Dev Tracker




27 Sep

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    UbiMorning on Steam Forums - Thread - Direct
I personally really like the Elite, but go with your heart's desire!
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for the PSA regardless! It does look like a super neat charm o:
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for your feedback! The team is continuing to monitor discussions and suggestions surrounding this new change.
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for the suggestion! This would be a nice small change so you don't get confused on who is communicating what, especially if they are not someone you squaded up with.
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    UbiMorning on Steam Forums - Thread - Direct
What specifically do you guys not like about her weapons currently?
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    UbiMorning on Steam Forums - Thread - Direct
Casual matchmaking does not take ranked MMR into account. It is completely seperate from each other.
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for your input regarding the map rotation system. We did explain the ideology behind this change here.[rainbow6.ubisoft.com] We are continuing to monitor ongoing discussions regarding this change.
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    UbiMorning on Steam Forums - Thread - Direct
An army of bots! What kind of bots would these be? Like drones? or something straight out of Boston Dynamics?
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    UbiMorning on Steam Forums - Thread - Direct
Thank you for sharing your concerns. As the others have mentioned, it is a competitive mode and therefore there are competitive elements like Pick and Ban. These elements help improve the overall meta of the game, and create new strategies for teams.
The other modes and all operators are available through the Casual playlist. I assume you would like a system with the rules of Casual but a ranking system. I appreciate the suggestion!
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    UbiMorning on Steam Forums - Thread - Direct
Here[rainbow6.ubisoft.com] is our blog post about the map rotation system for reference!

pls

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    UbiMorning on Steam Forums - Thread - Direct
Could you explain a bit more your feelings on the current state of shield ops? What kind of playstyle do you have currently? What changes would you like to see?
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by ♥♥♥♥♥♥ Off Lab Test: 1.) Give Valk priority on her cams while she is alive.

2.) Don't have Amaru's grappling hook destroy barricade when it hits, please destroy it right before she goes through the window.
Thanks for your suggestions! I'll make note of these for my report. Although I think the barricade destroying when the hook hits gives a warning to defenders that she is about to come through. Having it destroy upon Amaru's impact may be too soon, but then again she does have a bit of landing lag before she can act out of landing.
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by .hop: thanks guys for the responses, I was just angry and I do have a ton of experience in the game and I was just wondering how many out there have the same issue or had any way to solve it. I just want to get as good at the game as I possibly can.
This is totally understandable! Please note we do have this blog post[rainbow6.ubisoft.com] on how peeker's advantage works and why sometimes it may feel like delayed. We appreciate your feelings surrounding this!
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    UbiMorning on Steam Forums - Thread - Direct
Originally posted by Rigly: IMO in a lot of situations, Acog is too zoomed in. It's like a 4x scope
Thanks for the input. What specific situations have you encountered this issue with?
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    UbiMorning on Steam Forums - Thread - Direct
Interesting suggestion! Map banning would be an interesting change to the meta currently. I'm used to the idea from the fighting game community and from other esports as well. This would also give us some insights on how the community feels regarding certain maps.
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for the suggestion! I understand that dealing with leavers can be frustrating, especially if they are leaving on purpose. We are always continuing to improve our abandonment sanction system.
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    UbiMorning on Steam Forums - Thread - Direct
Thanks for the suggestion! The purpose of the rotating map pool is to ultimately provide a more curated selection of maps for players so they have a better chance to familiarize themselves with them. We are always monitoring suggestions surrounding our playlist changes!
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    UbiMorning on Steam Forums - Thread - Direct
Just to make sure, are you talking about matchmaking for casual or ranked in this case? Matchmaking for casual does not factor your ranked MMR whatsoever. It is completely separate.
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    UbiMorning on Steam Forums - Thread - Direct
Thank you for providing your feelings regarding spawn peeking in Siege. We are continuing to monitor feedback surrounding spawn peeking and how it relates to strategies within the game. Which map do you think is the worst offender for spawn peeking?
Comment
    UbiMorning on Steam Forums - Thread - Direct
What kind of playstyle to do you have? That info is typically helpful for other players to make useful suggestions to you.