wholesome<3
[removed]
No thanks.
Still no idea at all of when we can expect clash back?
Next .X patch, next season?
Will update when we have something more solid to share.
But nothing on Crouch Spamshotting, and broken shields?
*Removed reference to dropshotting as that is fixed (supposedly).
Dropshotting fixed. Please take a second look at the patchnotes :D. We are working on shield exploits.
Basically the previous variation had acceleration, meaning you reach your full speed after being a second or so on the maximum with your analog stick.
Now it will be more linear, which means you will reach that speed instantly if you push hard right or left, basically it's more linear, like with mouse movement, which depends on how much it traveled.
That's at least how I understand it from the post and others.
Basically, yes. It will be an option, so you can keep the classic curve if you would prefer!
We just pushed the Y4S2.1 patch to PC with a potential fix for IQ and are banning her temporarily on consoles until the patch goes out Thursday to address the recent exploit.
flair: ubi-response
We just pushed the Y4S2.1 patch to PC with a potential fix for IQ and are banning her temporarily on consoles until the patch goes out Thursday to address the recent exploit.
Thanks for clearing that up, and any chance we could please get some information or comment on the intentional server crashes/DDoS/Lag Switching? That seems to be another big topic at the moment.
It is a big topic here as well, and we are well aware of the impact it is having. We don't have anything more than that to share.
I really don't understand why it's so hard to fix these exploits. I'm no Dev and really shouldn't have a opinion on it but for a multi million dollar company there's no excuse anymore. I know there's rumors where some Siege Devs reportedly temporarily left the team to help with Breakpoint and Quarantine and if that's true then I have no idea why they would cripple one of their top profitable games by making Devs leave and let the game go to crap.
That isn't true.
The reason it is a complicated is because it is tied to one of our most base level systems that touches on nearly everything. It also isn't a situation where throwing more devs on it fixes it faster, because only so many people can work on it at once.
Yeah I'll try clip it when it happens
Much appreciated :D