Rainbow Six Siege

Rainbow Six Siege Dev Tracker




07 May

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    UbiBoat on Steam Forums - Thread - Direct
Hello, Dr. Stone!

I'm sorry to hear that you're running into some FPS drops. What are your PC specs and when did you first notice the drops begin?
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    UbiBoat on Steam Forums - Thread - Direct
Happy to hear everyone's excited about the RFF update coming tomorrow. Be sure to stop by after it goes live and let me know how your experiences are going.


Originally posted by tzahevet16:
Originally posted by Mr.Foster(Wolf): "We will introduce situations where the system will activate for the whole squad."

β™₯β™₯β™₯β™₯ing finally! Griefers and TK squads will be punished :D

Really thanks @OP could you give us the source please, thanks in advance!

I'm so hyped for those c...
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Originally posted by UbiNoty

RFF is always activated if one player teamkills that that TK is validated by victim. These RFF guidelines are to help you understand what happens -AFTER- RFF is activated and how different interactions/gadgets will behave while you are under RFF.

flair: ubi-response

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Originally posted by Chad_Manly

Instead of this convoluted mess can you just give us a Forgive/Punish system that activates RFF if the person isn't Forgiven?

It would be so much simpler to deal with rather than this system. The fact you have to put out such a detailed graphic to clear up the complexities of this system should be ringing alarm bells for you!

RFF is always activated if one player teamkills that that TK is validated by victim. These RFF guidelines are to help you understand what happens -AFTER- RFF is activated and how different interactions/gadgets will behave while you are under RFF.

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Originally posted by Gilleland

I guess this doesn't include the punish/forgive prompt? Did I make that up in a dream or something?

Validation step still exists in this version of RFF. You didn't dream it up.

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Originally posted by UbiNoty

Validation step still exists, but only in the case where it's a direct teamkill onto a single teammate.

Now there are two different triggers for RFF: teamkill + validation of said teamkill OR damage counter.

flair: ubi-response

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Originally posted by CryADsisAM

Wasn't this only in the old RFF implementation?

With a new damage-based system, RFF can activate even without any team kills - so it would be weird to offer a forgive option that decides whether RFF will activate or not when it also depends on damage done to other teammates. Do you have any recent official sources for this?

See my comment above :D. Validation still exists in this system but it'll only go through that step when it's a full on teamkill and not damage activated.

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Originally posted by CtrlAltKill-

there is a forgive system . there is something like "was this team kill intended ?" with a yes or no for 30 secs . if you didn't respond , it will automatically active RFF

Validation step still exists, but only in the case where it's a direct teamkill onto a single teammate.

Now there are two different triggers for RFF: teamkill + validation of said teamkill OR damage counter.

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this is so cool!

at 0:23, is that how you launch apps pinned to your home menu?


03 May


02 May

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Originally posted by goofbloke

Is the mmr rollback automatic?

Yup! You don't need to do anything on your end except send in reports if you suspect cheating :D

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Originally posted by zakatyoudooe

Oh. So it can get you to an ever higher elo that you've ever been? Good to know. I haven't touched my PC in 2 weeks cause school and when I left I just reached my peek elo this season so I might log on today and check.

It can't. It won't go past your max MMR for the season.