RAM Pressure

RAM Pressure Dev Tracker




15 Aug

Post

Hi, Redditors! New patch was installed. Please, restart the game launcher.

Patch Notes 15/08/2020

  1. New survival mode. Objective: hold out as many turns as possible until all operatives die against waves of arriving opponents, which become stronger with each turn. The reward is calculated for the number of killed enemies during the mission. You can enter the mode so far only with the help of PvP+ contract, or in rating PvP, from the waiting screen for the selection of the opponent. When playing survival mode, you are looking for a match. If during the game there is an opponent in PvP, then at the beginning of the mission the operatives have the same HP as before the mission, the consumables are restored to the same condition as before the mission, the wear of weapons and armor is not counted
  2. Added new opponents to the game: 2 types of alien robots. The third is on his way as well as 2 more types of aliens. At the moment, new opponents can only be f...
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14 Aug

Comment

Originally posted by Nelly_UvU

I can't enter the game cuz it's loading so long and says ''Prepairing Update'' how can I fix it?

Hi! Could you please send us screenshot with Prepairing Update and your PC configuration on [email protected] ? Did you try to reinstall the game client https://rampressure.game/en#5 ?


09 Aug

Comment

Originally posted by Sashazxcvbasdfg

Подскажите не открывается глава №7 почему?

Добрый день! Сюжетные миссии будут выходить позже постепенно.


26 Jul

Comment

Originally posted by devilhateyou

sometimes loading crash on pvp missions ratings :(

It's sad that you have such a problem. At any case, please send us reports with CTRL+ALT+B.

Comment

Originally posted by lemka1551

сработало, но второй раз классы опять не те выпали ((

Ну здесь уже ничего не поделаешь.


25 Jul

Post

Hi, Redditors! New patch was installed. Please, restart the game launcher.

Hotfix 25/07/2020

  1. Added animation of the operative's title and class icon in different windows in case of leveling up or unspent upgrade points
  2. Implemented highlighting of new (just received) contracts
  3. Fixed a bug when the special offers were updated when winning in PvE (now it's updated only after winning in PvP, as intended)
  4. Fixed a bug due to which the camera shook too much when a grenade exploded
  5. Fixed a bug due to which payments didn't work for some users
External link →
Comment

Originally posted by lemka1551

тут вопрос не в навыках, они хорошо сбрасываются. Просто не могу понять, можно ли классы сбросить повторно?

Здравствуйте. Повторно сбросить подклассы нельзя, но мы постараемся включать такую возможность в будущем в качестве награды за различные события.

Comment

Originally posted by lemka1551

А как повторно сбросить навыки?

Скажите, пожалуйста, Вы уже 1 раз сбросили навыки, но это не сработало?

Comment

Originally posted by Derelict_One

thnx=)

Welcome:)

Comment

Originally posted by devilhateyou

this seriously bug, then loading pvp sometimes loading still and nothing happens.

wrote: "waiting on others players" :(

and last time i did lose and i didnt know why? because iam not played :/

what happen?

Do you have this bug even after this patch?

Comment

Originally posted by Derelict_One

What class can use shotgun?

Heavy


22 Jul

Comment

Originally posted by Derelict_One

Fixed a bug when the buff was not displayed if you repair an item using a repair kit

How long buf working?

How many bufs on one items can do this?

When you repair armour or weapons using a repair kit, then your durability becomes 110%. Buff works as long as you're durability is above 100%


21 Jul

Post

Hi, Redditors! New patch was installed. Please, restart the game launcher.

Patch Notes 21/07/20

IMPORTANT:

  • Implemented reset of skills and subclasses. The ability to reset the subclass will be received by all PRO and ELITE fighters purchased before the update
  • Now when climbing a ladder, action points are taken into account, that is, climbing a ladder is considered an additional action (an additional square on the map on the route)
  • Now if you win in PvP, the assortment of special offers in the market is automatically updated
  • Aliens from story missions can now appear in PvP + with some chance. We are still testing this feature but decided not to postpone the update further. Not all cards are adapted for the movement of Aliens, therefore, various situations associated with this are possible. Please inform us about them via the reporting system (Ctrl + Alt + B in the game).

COSMETIC I...

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Comment

Originally posted by devilhateyou

what gone on in game, no many icons show, and many hide off

after update? or what

Hey. We had some minor technical problems. Is it OK now?


16 Jul

Comment

Originally posted by devilhateyou

and sometimes game is crached when loading to PvP server game still wrote "Waiting on anothers players" and nothing happens... :( what i do, then i must cold reset game doing... :(

Sorry for the inconvenience. In the next patch this problem would be solved.

Comment

Originally posted by devilhateyou

why i cant repair my sniper weapon? bug?

is crached when loading to PvP server game still wrote "Wa

Perhaps resource of your weapon is over?


11 Jul

Comment

Originally posted by devilhateyou

when will be next update? and what news in next update u want to do?

Hi! We plan to release it this Tuesday:) We'll publish PatchNotes here.


11 Jun

Post

Hi, Redditors! New patch was installed. Please, restart the game launcher.

Hotfix 11/06/20

  1. Fixed a bug when subclass selection wasn't available for PRO operatives
  2. Fixed a bug when after unlocking a subclass, the main skill remained unlearned
  3. Fixed a bug when the message "Waiting another players" appeared in PvE mode
  4. Fixed a bug related to capturing the artifact
  5. Increased reward for rating PvP to $1000 (previously $500)
  6. Replaced global map icons with colored ones
  7. Minor ratings changes
  8. Minor bug fixes on maps
External link →

09 Jun

Post
  1. Added ratings and rating battles
  2. Changed the system of subclasses. Now there is a choice of a subclass from 2 random ones, instead of forcing the assignment of a random subclass
  3. Changes in skills
  4. Increased the camera inertia, smoothing the start and end of the camera moving when scrolling the map
  5. Changed the reward for hard PvE, now there is Elite thermo-grenade instead of a repair kit
  6. Reduced armor penetration of fragmentation grenades from 5 to 3
  7. Implemented a new transparency of houses
  8. Increased the chance of dropping rare operatives in special offers. Also increased the cost of operatives
  9. Now consumables (grenades, first-aid kits) do not finish the turn, but spend 1 AP
  10. Minor GUI edits
  11. Minor bug fixes on maps
External link →

25 May

Post

Good news, Redditors!

The Early Access continues, and over the past month we've made great strides towards the release. Among the most important, in our opinion, recent updates, in addition to optimization, bug fixes, improvements to maps and visual aspects, which we are constantly working on, we would like to highlight the following features:

  • Completely new formula for the weapon damage and armor performance. The armor has become noticeably stronger, the calculation of damage has become clearer. It also gave us the opportunity to greatly increase the accuracy of weapons. The gameplay has become much more interesting, there is a place for more diverse tactics.
  • New weapons degradation and repair system. Weapons no longer lose accuracy in the course of the degradation, and the use of a repair kit during repair gives an additional +10% accuracy to weapon and a chance to dodge to armor. Instead of losing accuracy, items now have a finit...
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