Rimworld

Rimworld Dev Tracker




10 Aug


08 Aug

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Thanks for reporting, by the way.


04 Aug


29 Jul

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Originally posted by Roquer

I'm posting this in hopes a dev sees it. Currently the 'refill jump jets' action gets a higher priority than priority 1 doctoring. I hope this gets fixed.

Acknowledged, thanks.


18 Jul

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Originally posted by Accurina

The first few deposits found I always suited up and prepared to be ambushed by like, 50 manhunting thrumbos or something. But after like the fifth deposit and there never being any enemies except for the squirrels that eat all my simple meals, I just gave up. From then on all I ever sent was a solo colonist with a chain shotgun and normal clothes for weather with 2 muffalos for transporting the ore.

That colonist has not lived in the colony for like years but the amount of steel, uranium and gold they managed to send back for free was huge, like in the thousands. 2k+ steel/deposit, 500+ uranium/deposit, etc hot damn. Thanks miner guy!

Comic Index

Twitter for drawing practice

*taking notes*


17 Jul

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Originally posted by Side1iner

Absolutely. Well, if you keep going and need play testers or such I’d be happy to pour some hours into it. Much better way to actually give you some constructive feedback when it can actually do some good.

New build should be going up today actually. Come help out! https://discord.gg/XgZSxa

Thanks in advance.


16 Jul

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Originally posted by Side1iner

Having looked into it a bit I think you’re absolutely right. It’s been mentioned time and time again the game would never go on sale. But as far as I could see now you never wrote any of those comments or posts.

I guess it’s just one of those things being taken as truth within the community at this point, so good on you for having the energy to keep correcting it.

As I wrote in the post and the comments in this thread I love this game. One of my absolute favorites ever (and I’ve been a serious gamer for 30 years now, so that says kind of a lot).

I’m disappointed with the direction of the game of late, though. Royalty is way to... shallow or gimmicky for me, I guess. It doesn’t follow suit to me. I’ve always thought about RimWorld as a pretty gloomy and depressing — although super fun and funny in many ways — game. A pretty unique and to me very wonderful feel. Royalty feels like an expansion for a Borderlands game, not the first major expansion for RimWor...

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Thanks.

And yeah I basically agree about Royalty. The trailer was really the wrong feel. I rewrote some of the ingame text as well to adjust the tone somewhat too. We're working on another update that will shift this a bit more as well. I'm considering that we might make a new trailer for it at some point.

RW always did have a diverse tone to it though. Lategame megacolonies were always quite different from 'one naked guy fighting a wolf with a stick' situations. Anyway, lessons learned, moving forward.


12 Jul

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Hey I wrote a post on Steam with some relevant info:

https://steamcommunity.com/app/294100/discussions/0/1750149787512435164/

Specifically, I never said it would 'never' go on sale, this is just a myth that pops up sometimes. I ...

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01 Jul

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FWIW this should be prevented by the next update.


13 Jun

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Originally posted by erroroid

You can turn the grass movement off.

Wait what? Did I miss something somewhere? I'm literally playing on a potato so any more FPS I can get is more than welcome

It'll have zero effect on FPS. The CPU doesn't even know about this effect, it's all in the GPU and it's cheap enough to run on a potato. It also never really turns off, the option just turns the motion to 0 but the shader runs the same instructions.


04 Jun

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That's the kind of merch I could get behind.


30 May

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Originally posted by darkbat069

I didn't go through Steam, I went through GOG. Also since installing Royal DLC I now get the Debug Log window popping open every time I start the game. I like the DLC okay, enjoy the quests and such, just not the royalty aspect of it and how it divides the colonist. I just play the quests avoiding the royal ranking rewards or ignore them completely if they are going to give a colonist ranking.

Thanks, I appreciate the feedback.

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Originally posted by InterstellarAge

When they get to a certain level, and demand things it constantly makes me roll my eyes at them when conditions aren't being met, dont get me wrong i love the game play, but its more of a feeling of, why are you like this haha my post isnt meant as a complaint, more of a Joke.

Got it, thanks :)

Do you just mean they want a throneroom and nice bedroom? Or something else? I'm just curious.

They demand a lot if they're greedy/jealous, but should be pretty chill otherwise.

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Originally posted by marfachglothach

Love the game. You have given me literally 1000s of hours of entertainment. Thank you.

That being said f*ck mech clusters

Thanks :)

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Originally posted by darkbat069

The only mod I run is the Royal DLC. I don't run any of the other mods.

Very strange! Could be a corrupted install too; it may be best just to delete the game files and let Steam re-download them. Steam corrupts files sometimes.

If you went to #troubleshooting in discord.gg/rimworld you could definitely get some help, especially if you could post your log file.

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I'm curious - why?


28 May

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Originally posted by darkbat069

I just discovered Rimworld and like most on here, I'm addicted. I bought it 5 days ago and logged 85 hrs already (good thing I'm quarantined. My girlfriend hates you by the way, lol. Yes, I wanted more and bought Royalty yesterday. I liked the quests starting out early and the minor help with possibility of adding colonists. I was letting the royal experience happen and picked one of my favorite colonists for the rep and first title. Then I started realizing I was losing some control over them, couldn't draft them into a group and they were trying to command the animals. They have their weapon but it doesn't show on their box and I can't make them use it. They have abilities but don't use them because they won't let me draft them into a fighting squad or even singly. This instantly became a huge annoyance. What is the purpose of designing a game where you are trying to get a group of survivors working together then turn one into a walking conflict that's just going to be ...

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Thanks for the props :)

What you're describing isn't part of the game. Sounds like a bug in one of your mods is breaking something, you could go to the RimWorld Discord troubleshooting channel to get help with that.


27 May

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Originally posted by clone1337

Quick check:

My savegame is compatible.

No mods broke as 2 minutes check can answer this.

Yeah, good job.

Whew!


17 May

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Originally posted by zombielicorice

Believe it or not, there once was a mega sloth in North America that humans may have actually met (depending on the margin of when it died out and when humans came to America). Thomas Jefferson had a set of paw bones of one, and (not knowing what it was) instructed lewis and Clark to be on the lookout for a very large lion creature on their journey.

Yes, this is the animal that's in the game. Its real name is megatherium.

As I recall the leading hypothesis was it that it was humans who killed them (along with all the other animals in the Americas bigger than a buffalo), so they definitely met. This was based on there being a steady population of megatheria for millions of years and then all suddenly vanishing at the same time after the aboriginals arrived. Here's a list of them:

...

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16 May

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They'll leave soon.