This is a bug fix patch to address critical issues that came up in the first week of Scorched Acres. This patch explicitly does NOT contain balance fixes, since we want to make sure players have enough time to figure out new strategies and preferences with the new content.
=== Gameplay Changes ===
- Fuel Array
- Increase damage of Fuel Array's explosion from 100% of your health to 300% of your health
- Fuel Array no longer pierces armor
- Add new graphics to Fuel Array to clarify that it is not a Sticky Bomb
- Increase damage of Fuel Array's explosion from 100% of your health to 300% of your health
- Grovetender
- Reduce horizontal jump distance to reduce chance he yotes himself off the stage
- Misc
- Blood Shrines now take into account shields and barriers to make it more consistent
- Reduce maximum number of overlay effects (burning, shielded, glass, etc) to 6 from 8 f...
- Blood Shrines now take into account shields and barriers to make it more consistent