Appreciate you making this thread. Folks we know a number of you are experiencing various performance related issues and they are at the forefront of our teams mind. There is a vast complexity in these services and so much that happens between your machine and our servers that it sometimes is a little hard to pinpoint.
Let me provide an example if I might. The night before last many of you reported being kicked from matches and we observed this happening on multiple live streams. We worked with our technical folks, identified what was a improperly configured machine and pulled it out of the rotation. Problem solved right?
In actuality digging further into these logs they noticed one of the streamers had an authentication issue with Easy Anti-cheat. I see these errors all the time and they aren't uncommon but in reviewing the data they were off the charts higher than normal. We noticed around that time there was an Epic Online Services outage impacting all Epic...
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