Rogue Company

Rogue Company Dev Tracker




16 Sep


15 Sep

Post

Hey again Rogues! It’s been just over a week since the Formal Affair release and we hope everyone has been able to enjoy all the new content including our new Quickplay feature. We wanted to provide you another update on the issues we’ve been working on since this post.

We have fixed all the issues mentioned in that post on our internal servers with one exception. The “jitter” animation bug has proved a bit more elusive than expected, and while very easy to reproduce, we are still working on a fix for this issue. Once this is complete they will be pushed through the update p...

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14 Sep


13 Sep

Comment

Originally posted by Ghostofslickville

Yup. Completely gone.

Apologies this wasn't communicated more effectively. Surrender has been disabled until we have resolved the network connection issue which is currently fixed internally but being tested. We hope to have this resolved very soon.


12 Sep


11 Sep

Comment

Originally posted by Aero_Junkie

RCCS players from the Spring tournament have posted on Twitter how they hadn't been paid in roughly 90 days. It's not misinformation when it was them who posted it and Hi-Rez responded to the post.

Example: https://twitter.com/MyPstory/status/1562913271350300674?t=0oust4LOktG4050l4VagrQ&s=19

The state of the game is deplorable.

Your statement was RCCS was canceled because of payments. That is not accurate information. You also are stating the past 2 RCCS players did not get paid (unless you mean something else by "screwed over"). This is also inaccurate information.

My statement in that twitter thread was to let players know payments were coming the following week which did happen.

Comment

Originally posted by injured-ninja

You can’t turn crossplay off - it’s forced. Wtf?

The toggle still exists on the Xbox version, but it will effectively remove you from any active queues. We've had a couple folks inadvertently toggle it.

Comment

Originally posted by Aero_Junkie

They'll never fix anything. RCCS was permanently canceled because they weren't able to play the winners aside from Drew. The others all got screwed over out of the past 2 RCCS.

RC is dead because the devs are trash and wouldn't listen to the community that's leaving to play Veiled Experts, Shatterline, etc.

I understand and respect your dissatisfaction with the current state of Rogue Company but please don't spread misinformation. All winners for both RCCS events have been paid along with any casters and administrators.

Comment

Originally posted by Its_Syxx

How is this not a priority hotfix that can be pushed out quickly? Hasn't it been over a week at this point?

Hey there! Sorry you had such a poor experience.

The update has only been out for 3 days, it wasn't until yesterday we could really reproduce the disconnect reliably so the team is still working on that.

Could you verify you didn't inadvertently toggle your crossplay setting off? That will create exponentially longer queue times I'm afraid.


10 Sep

Comment

Originally posted by templar40k

Why not allow players to play and remove surrender option in ranked for the weekend instead?

I would rather play without surrender honestly

That's effectively what i was communicating above (apologies it didn't come across). The Surrender function is complex and touches a lot of different systems which we'd prefer not to accidentally impact. We had folks working on disabling surrender (without breaking something else) most of yesterday afternoon/evening and the team made the decision until we can either implement this or a fix (which is also being worked on) it's best to turn Ranked off.

Comment

To add further context I couldn't fit in the tweet, the team has been working on a fix all afternoon and into the evening. It's a little complex and we'd rather not rush something so in order to address disruptive matches we're going to disable Ranked for the rest of the weekend. This should give the team time to create a proper fix for rollout.


09 Sep

Comment

Originally posted by Sea-Engineering4032

Any words about "Quick Play Mode" and why I don't get any XP points?

Quick Play is currently being tested right now and isn't meant to be in full release. We are turning it on temporarily to get your feedback around it but expect that to be in it's final iteration later.

Post

Hey Rogues! We wanted to quickly note this week's update and where things stand. First, we want to sincerely thank everyone for their patience and for reporting their experiences through what was admittedly a difficult update. We had several issues which the team has either addressed or is in the process of tackling as soon as possible. A few that we have resolved:

  1. The Battle Pass being inaccessible was due to an unfortunate configuration issue which didn’t unlock the content properly.
  2. The same issue impacted Contracts as the Battle Pass.
  3. Thanks to your reports, we noted an issue where players could receive a duplicate cosmetic in their Supply Drop. We immediately turned off the ability to open these and resolved the issues internally before rolling out a fix a few hours later. While the number of impacted players was minimal, we will fix those players’ accounts by granting them another Supply Drop.

This is a list of the immediate...

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