Rogue Company

Rogue Company Dev Tracker




03 Oct

Comment

Originally posted by Parker1120

Bro on a Friday night

Folks apologies for the unscheduled maintenance. We needed to make some adjustments which were causing the issues earlier today and waited for the lowest population time possible.

Things should be back up and running and we really appreciate your patience!


02 Oct

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With many of you jumping in to Rogue Company for the first time, we've seen a lot of feedback around the Strikeout game mode which has respawn. Some folks have raised concerns around situations where your team can get pinned in and "spawn camped."

While the team is currently assessing all this feedback, Lead Designer Gandhi wanted to provide you with a little more information about how it works.

How Spawns Work

When it comes to Spawns in Strikeout, there are multiple elements that influence where a player will spawn. This includes Enemy Proximity, Friendly proximity, distance from the objective, if a teammate recently died in that area, and a lot more. Points are assigned based on this to avaialble spawn locations on the map.

When a player is about to respawn, the game evaluates the point totals for every spawn location using the above parameters and the highest point total wins.

Players are also given 5 seconds of damage i...

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We can hardly believe it, but after years of development, 6+ months of Alpha testing, and 2 months of Closed Beta, Rogue Company is now available! Thanks to everyone who helped test the game. Making free-to-play, competitive, multiplayer games is our passion and we have been amazed by the excitement of the 2+ million of you that have played so far!

If you are just joining us, welcome to the Rogue Company community! We are still in Beta (meaning things can and will change), and we look forward to seeing your feedback to help us craft the future of the game!

We've added a ton of great stuff to the game so far: two maps, a new game mode, two new Rogues, Custom matches, and Rogue Masteries. We also have plenty of new stuff coming with our next few updates over the next few months:

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We are currently restarting the servers to resolve this issue. Appreciate your patience!