Runescape

Runescape Dev Tracker




21 Sep


08 Sep

Comment

Hi everyone - just wanted to reassure you that we definitely do listen to what you are saying and there are lots of good points being made here.

We do want to continue to experiment with different styles of promotion to keep things interesting, and in particular, previous feedback from the Flight of the Butterflies event was that backtracking over previously opened chests felt unfair. We wanted to change that up and see if the ‘boardgame’ style interface was worth pursuing. We’ve got more new types of event in the pipeline which we hope you will enjoy and also some great new cosmetics on Solomon’s Store.

On the wider issue of MTX in the game, yes of course we are a business but first and foremost we want you to enjoy the game so I’m personally very happy to receive constructive feedback about this. Please bear in mind that Treasure Hunter rewards often reappear later on (via Thaler store or Vic the Trader) and Bonds provide a great alternative method to obtain virt...

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06 Sep

Post

Hey all,

The Combat Council would like to talk about some core combat changes coming on Monday. These contain changes to a PvM tactic known as walking and to some items that debuff your enemies defence. Read on to find out what is changing and why.

Walking

For an NPC to attack a player they need to be between their maximum attack range and the square directly adjacent to the player. If the player is stood under the NPC (i.e. on the same square), the NPC needs to move in order to attack the player. Walking is the process of constantly moving under the NPC so that it gets stuck in a state of trying to stand adjacent to the player, thus never attacking.

Walking can detract from the intended difficulty of our top end bosses. Over the years, we've come up with different ways of countering it. In every case, though - be it Vorago’s stomp, Nex’s mad dance or Araxxor’s stun, they are band aids that don't actually fix the original issue. What is worse is th...

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31 Aug


30 Aug

Post

Hey all,

I've seen a few of you mentioning that you're unable to complete the Seers' Village tasks "Alch-aholic" & "The Short of it". These tasks can now be completed in the Catherby bank, however will be moved back to Seers' Village next week.

Apologies for the confusion!

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25 Aug


10 Aug


03 Aug

Hey guys,

We’re currently looking into the idea of a graphical rework of Dagannoth Kings and along with that we are considering the introduction of a “hard mode” version for Dagannoth kings. I wanted to start by talking with you guys to find out what you would want for this Hard Mode.

Current considerations:

  • This is not going to be top end content. We’re looking sub Nex for this, in terms of level.
  • This has a short development lifespan, so we cannot create anything too complex (so maintain the same level layout and no new animations).

But beyond these we are open to ideas.

So, what would you want out of this? What would you absolutely NOT want out of this?

All feedback and ideas welcomed, but be aware that we can’t guarantee that the feedback will make it into the game.

= Raven =

Edit: Dagnammit, spelt dagannoth wrong. Don't judge me.

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28 Jul


25 Jul


14 Jul


06 Jul


29 Jun


01 Jun


25 May


23 May

Post

Hey all,

Following the thread on Friday regarding castle wars sabotaging here I have a few potential and partial solutions for you guys to vote on and to gauge opinions on.

For starters I will outright say I will not be addressing the trim comp req in this thread. While I understand the frustrations and while it is loosely linked to the issue it is not something I want to tackle at this time. If you want to raise this issue, please raise it in another thread.

Secondly, this doesn't involve any fixes for cade sabotaging, while we have had many suggestions I don't believe any solutions have been raised that wouldn't frustrate an effective castle wars player.

Now on to the good bit:

Make world 24 Guthix portal only

...

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18 May


11 May


06 May

Comment

Originally posted by Jambo_dude

I think a comments section would be helpful for this sort of survey, as I sometimes find the options lacking (e.g. I don't mind as long as it's afk, but no I think it's fine but only if it's not afk)

Understandably this requires a much higher attention to the results, so maybe it would be better to just try and include more options.

This is the first survey and is focused on gauging the temperature with you guys on the broad thoughts we're having at the moment.

There'll be more focused surveys later on which may ask for specific opinions.