Perfect thank you.
I can see what the issue is now. Thanks.
I have just sent a fix for this to QA. I'll see if we can get them both rolled out together.
Perfect thank you.
I can see what the issue is now. Thanks.
I have just sent a fix for this to QA. I'll see if we can get them both rolled out together.
I have a ton of footage of AG, so here's some of the overlaps I have got. The third one is the most annoying, because I think its only showing 1 tick of the attack animation before replacing it with the summon animation.
Perfect thank you.
I can see what the issue is now. Thanks.
What about when his summon minion animation overrides the animation for his next attack? Normally it’s nbd as you’ll be praying correctly anyway, but if it comes off the back of a flurry you have a 2/3 chance to just get one shot with no warning.
Do you have a video of this? I can take a look.
This may be caused by one of two issues.
The update is actually basically finished. After these two weeks of gamejam, we have a final week of development then it's RC the next week and then release that next Monday (9th Dec).
You've seen the other comments but i've been very active on discord throughout all of development asking questions on basically everything, seeking suggestions, even put out a few tweets asking for suggestions on various things. All this while also keeping an eye on other socials and just absorbing discussion and using learnings from 110M&S to feed into this one.
Someone else here posted a good summary of what the update includes but there's also my comment here https://www.reddit.com/r/runescape/comments/1g19a6c/if_woodcutting_fletchings_110_exp...
Read moreAre we still on schedule for the tectonic passive in 2033?
Winter 2047
Man you guys will never let Nex lose relevance.
Not complaining to be honest this is actually going to be super cool to have DPS sets with a huge HP bonus. Might make Nex sets the go to power sets for a lot of mid level players
I didn't particularly add it to keep relevance, more so that the system is easier to understand rather than arbitrary HP values existing.
Did anything happen to the gloves from Deathmatch? They have a custom lifepoint bonus also.
Also how does this update interact with bonfires? Same as before?
items with unique LP bonus on power gear typically got their bonuses upped to match similar tier gear - Essentially a buff to those, torva and co
So the patches announced today go live on 25th? Are you going to include them in the post in 2 weeks again, or how does that work?
Could you explain what the "tank armour reworked" patch note means?
u/tugas_king is correct; it'll be applying the necro style lifepoint bonus to other armors (I think it was 500LP? per tier for a full set so e.g. elder rune will give around 4500 LP if wearing the full set)
It's Jam time.
Check it out here - https://secure.runescape.com/m=news/november-dxp--gamejam
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External link →Now that we're exiting spooky season (🎃) and entering festive season (🎄), it's time for a check in on what's to come!
Check it out here - https://secure.runescape.com/m=news/roadmap-check-in-november---january
External link →Can you share the droprate for the hexcrest and focus sight off-task? We know it for the other slayer components now but not those (pretty please!)
they are both 1/512 off task 1/256 on task
Just got an key yesterday. I’m really happy and excited to try the early alpha on 11/4. The best thing about it is that there are no pictures video or spoilers of the game and I’m going in fully blind.
Correct! Everyone who's seen the project is under an NDA - one of the benefits is that people's first impressions are when they get hands on, and we're getting incredible feedback and genuine reactions that are so helpful to us. Remember, keep your lips sealed on this, no sharing!
Is Alpha closed? I signed up a couple weeks ago and havent heard anything :( Long time RS player here and am SUPER eager to check this out!
The Alphas are closed Alphas, but we're gradually introducing more and more Alpha testers with each phase, and it's selected at random, so keep your eyes on your email inbox for an email from the Survival team with the m.runescape.com domain!
Does anyone know if there's a way to see the legitmacy of the email I received for the Alpha invite? Or what address it's coming from? I just don't want to be phished lol.
Any and all emails we send will come from the "m.runescape.com" domain, so look out for that address. Anything we send will include info about you, the inteded recipient, including your username and first name, too.
Hey guys i've scanned through and think i've got most of them; alot of questions are repeats (TECT/EZK/FSOA) which I answered on stream.
If there's any you feel aren't answered between here and stream or you want clarification on; drop a reply to this message and i'll do my best to reply
Read moreOne of the things I completely LOVED about the combat beta update was how the Mods updated and modernize abilities to have very very clean numbers.
Example:
Old ability numbers were always these Weird Goofy numbers like 37.6-188% damage on dragon breath. Now it's 110-130%. The latter/2nd number is waaaaaay cleaner and easier to read/understand. A person back then always had to have a calculator at hand on the old values to get the average. Now, players can easily know the average without a calculator at hand and do it in their head quickly. This is very intuitive and helps players who are getting into combat to know which are the strong abilities and which ones are the weak ones easier. It helps them learn and understand combat smoothly.
With that being said, can weapons be modernized as well? Instead of some weird number of 9.6 per tier or 14.4 if 2h/dw, can it be 10 per tier or 15 if 2h/dw? This makes it much cleaner and intuitive just like how abilities w...
Would love to modernise weapons / stat calculations for combat, hopefully we get a combat beta/modernisation 2 project at some point as it'd be a pretty big project that'd need a lot of community consultation.