Runescape

Runescape Dev Tracker




04 Mar

Comment

Originally posted by SirSimith

Why masterwork staff has t95 accuracy rather than t100? Atleast according to skillguide in game

This is a bug which we've got a ticket to fix :)

Comment

We had a really fun time getting creative about the time rune lore and how you access the temple, how it changes on each entry etc.

All praise goes to Mod Alex for the environment work for the temple, he did a crazy amazing job on it

Edit: Came back to extend credit to Mod Dbarker, who was responsible for, and did an insane job with, the concept art of the temple

Comment

Hey hey, thanks for reporting! We have a ticket in to fix this :)

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Today we want to talk about an important leadership transition that will shape the future of Jagex, as Mod Pips says goodbye after 14 incredible years together.

03 Mar

Comment

Originally posted by wavy7

Appreciate it, was worried how I was going to prove without taking pictures of the items I already broke down.

Ty again for responding

No worries!

Comment

Originally posted by prometheius

when is the hot fix comingf

Hotfix is out and we now have a list of all affected accounts that we've passed on to the relevant team

Comment

It's unintentional, we've got a ticket to fix it

Comment

Originally posted by Errno_b

The shadows are visible for me but are much thicker than before, everything just looks horrible - hopefully I can revert this or its still a work in progress

ahh we found who stole everyone's shadows (it is the same issue and hasn't been resolved yet)

Comment

Originally posted by peaceshot

Thank god.

There's something kinda creepy about shadowless sprites

Comment

Hey this isn't intentional; drop shadows have seemed to drop into the shadows... - team is aware and looking into it.

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PLEASE NOTE - There was a bug discovered in the Runefest build with breaking down seismic weapons, attuned crystal weapons, and Cywir of the elders weapons at the Dragonkin Forge. They give 1 essence, but should give 2.

Please refrain from breaking down any of these weapons while we work on a hotfix to deploy ASAP. I will update my comment when this is done.

Thank you all for your patience!

EDIT: This has now been hotfixed as of 10 minutes ago.

Thank you once again for your patience while we worked on the hotfix <3

Comment

Originally posted by TrimmingMasterwork

Looks good

Pouch being at 105 is a good balance between being a useful unlock and a reward item.

Did you consider any balancing changes to obtaining essence? A maximum of 6k per hour from the "intended" source is a bit low in modern times, especially with roughly a 25% consumption increase.

Did you consider any tweaks to the runic attuner to make it feel a bit more impactful as a skilling offhand?

Did you consider any balancing changes to obtaining essence?

It's definitely something we discussed wanting to do, and we agreed we want to take a more rounded look at the situation and any possible solutions for a future update should the opportunity arise

Did you consider any tweaks to the runic attuner to make it feel a bit more impactful as a skilling offhand?

This also came up quite a bit it sat outside the remit of this update. I was also heavily reminded about it at Runefest speaking to a bunch of players XD. I've got it noted down as another thing to look at for a possible future update

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It's time to craft ALL the runes!

02 Mar

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It's about time we take a look at ascending Runecrafting to 110!
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The results are in—the Golden Gnome Award winners have been crowned.

01 Mar