Runescape

Runescape Dev Tracker




04 Dec

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Originally posted by JagexTimbo

In hindsight, the patch notes should've had the whole table with changes but alas.

I've passed on the new RDT/Super Rare table with drop chances over to the CM team to disseminate as they see fit, I'm sure it'll be available in the coming day(s).

They are available on the wiki now - https://runescape.wiki/w/Rare_drop_table

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Hi Grimm, can I grab your RSN so I can flag this up to the team, and while you're at it, can I check what resolution monitor you're playing on, and your graphical settings? Cheers!

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And fixed the brown splodge at the top, and made the yellow actual gold with a metalness map! Shiny!!!

Massive thanks to Mod Dragon for being able to help pop in and polish these little parts of the project off.

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Originally posted by yuei2

Thank you Timbo this assuaged my fears, that being said the RDT is kind of a huge change that only get a single sentence? Could we get more info on what is and isn’t on the table? Players can figure out drop chance but we should know what the table actually has on it.

In hindsight, the patch notes should've had the whole table with changes but alas.

I've passed on the new RDT/Super Rare table with drop chances over to the CM team to disseminate as they see fit, I'm sure it'll be available in the coming day(s).

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Originally posted by OldRepair838

Can confirm it wasn't patched today, unfortunately...

u/jagex_stu, is there any chance you could pass this on to the team?

Team's aware. A fix was implemented and completed testing 3 days ago. There wasn't room for it in today's game update. (Beyond Wednesday is usually too late to accept any additions to a weekly release candidate, plus this week was jam-packed.) Fix is awaiting a future RC build.

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It's only available from the "Supermegarare" drop table and not the regular RDT (go check the wiki for an explanation if you're unsure what that means) so its not that common but rather a nice supplementary income for the wider game.

No, this isn't "the" solution to ectoplasm and no, this won't be the only change that will be made if necessary. As many others have suggested, as recently as yesterday, if we need a larger increase of ectoplasm for the game then it'll come from Rituals rather than outside sources.

(And to those that think this was added because of recent Reddit posts - oh boy, I wish I had your naivety.)

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Originally posted by Twitchvictim

u/JagexDoom Doom, tagging you in this - been issue for a while, it really does make pushing enrage way more difficult. I also assume this has something to do with vorkath timers being broken as well, didnt see anything about that in patch notes.

Can we have a fix? :)

The team are already aware and are investigating! We'll get a fix out as soon as we can.

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Originally posted by cheesecakesupremacy

When is Zamorak phase HP bug going to be fixed? It’s a massive pain in the ass, especially when pushing enrage. Fix your game for gods sake

Imagine looking at the patch notes for this week and saying "Fix your game" - couldn't be me, personally.

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Originally posted by Xena1975

Yes. Deposit all fish worked before today. Now it acts like I need the chest to use that option.

Have cooked up a coldfix for it. (Was due to the upgraded bank chest version of it now having a Load Last Preset option and the priority of the options got a bit confused.)

Mod Easty is also this afternoon investigating a script-only version we might be able to hotfix as an interim.

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Originally posted by Exitiali

Are you going to make an announcement at the Game Awards?

The Dorito Pope won't let me near the stage to profess my love for Maggie in Draynor, unfortunately.

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Originally posted by Imissyelps

Will there be any news on what to expect for next year?(like a stream or a blogpost)

Would be nice, for sure! The future is a mystery to us all.

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Originally posted by Dry-Fault-5557

Is there any plans to have an end of the year rewind stream like last year?

Unfortunately we're looking a little bit short of time to have an end-of-year stream, though we might be able to steal one in RIGHT at the end of the year! I'll keep looking...

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Made a graphic to help clear it up but if you handed in points just before the lodge closed and didn't speak with Santa your gonna have to wait till next week to claim the reward, you will still get the outfit tho so don't worry about that.

https://preview.redd.it/1k3pq0ei0a4c1.png?width=1080&format=png&auto=webp&s=b82ecc34ba7dd06e8aa0936bc114b668b182567f

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Originally posted by joedotphp

Too short, as usual.

Aren't they all? Happy Monday, all the same!

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Originally posted by GaspieV2

Sent in the reddit Chat thingy

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Originally posted by DIRTY_S0UTH

what about the currency packs directing you to the th key page and no currency packs there.. my buddy just bought the 450 keys thinking it was the currency pack

Hi there! We've just updated the page to link correctly.

In the interim, don't spend those keys! We've notified Player Support on this one and we'll be able to get this all settled up for you so you can get the bundle you wanted!

Apologies for the confusion.

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Originally posted by joedotphp

So, Doom. How was your weekend?

Restful - I finally caught Covid, and I was wiped out all of last week. I was isolating most of the week and resting up but I'm back at full strength now and feeling refreshed and invigorated! Hope your weekend was good, too!

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No bug, thats the intended way it goes, you got presents for each letter you traded in. The nice points are rolls to see if you would win a Black Party Hat.

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Originally posted by MrGlennn

The new TH promo is not on the site when you click 'view offer' in game ? it takes u to the 'keys' page and it's not listed under 'seasonal offers' either?

Hello! We've updated the page to put the Currency Bundles at the top of the page, should be all fixed now!

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Originally posted by CraigBeepBeeps

Why is everything so blurry now?

Edit: If I resize my window below a certain width everything goes blurry.

We've launched a new Interface Scaling system that should be much improved in how everything scales compared to our previous system.

That said, we are seeing some reports of blurry scaling for some people which means something is up. Team have been made aware and looking into it.

Fullscreen has apparently fixed it for some, or you might want to fiddle with the Interface Scaling settings to see if you can resolve it that way. We'll report back with news or any workarounds as soon as we have them.