Runescape

Runescape Dev Tracker




09 Jul

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Originally posted by hkgsulphate

damn no Thanos :(

Oh snap! He is now fertiliser.

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Originally posted by 5-x

I have read it :)

LOL

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Originally posted by Las7imelord

Oh wow, thanks for letting us know, killed the fun thinking it was you though lol.

Btw you are still not forgiven for making us kill Guthix :,(

I regret nothing.

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I've got a fix done for this today.

Monday they will count towards dragon tasks AND creatures of Deamonheim tasks.

Oversight on my part, apologies.

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We've found the source of this issue and are developing a fix :)

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Mod Ramen was actually the content developer behind these, he made everything in the background work flawlessly, and did a great job of it too.

Mod Sparky is the man behind the Laniakea model, and he's done a damn fine job!

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Thanks for the suggestions, I've got them noted down to put forward to the team. :)

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if you relog half way through a lap you wont be able to set a lap time.

Not sure what's happened with your final lap experience. If you have completed 1 lap (according to the dude guy) you should have at least had one working lap.

Is there a chance you may have missed an obstacle on the way around? or back-tracked on yourself tomuch and reset your direction? (if you travel 2 obstacles in the opposite direction to the way you were travelling, the system will assume you've turned around and reset you.)

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Originally posted by sonicgundam

i just do want to point out that i really like the feel of BGH. its fun and its a very different challenge, and it feels like a mix of risk/reward and smart movement. i really did enjoy it today, but it just feels like it needs a couple tweeks to really make it feel worth it aside from enjoyment.

good to know about the hunter frags, and thanks for looking into it.

the problem i see is that the XP on the low and mid tier dinos is pretty bad compared to other methods, while being a lot more active. that means the demand for their meat to bate the high tier monsters will always be high, but the supply will be very very low, which means most of the time you're going to have to gather your own bait to do it at all, which heavily impacts your xp rates. xp rates are only good if bait is consistently available and that may not end up being the case.

what if we could use the meat from the level 96 creatures on one of the other 96 creatures? for example, the pavosaur...

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We're monitoring for now but don't want to make any kneejerk reactions yet for XP rates etc. I know that it is possible to consistently get 3 minute kills which makes the XP rates some of the best in the skill. Don't forget that you're comparing the rates against the rebalanced hunter skill, not the hunter rates from last week.

I can help with a couple of things though, the success chance of logs and vines is 100% (from memory) if you have a crystal axe, so don't go sacrificing that 6% hunter xp!

For double and triple spawns there is a benefit for doing them. The first creature gives 1 times XP and loot, the 2nd you kill gives 2 times XP and loot and the third gives 3 times. This means that completing a 2 creature spawn is equivalent loot and XP to killing 3 individually, and completing a 3 creature spawn is equivalent of killing 6 individually.

There's also an increased drop rate of weapon pieces for the creatures that drop pieces if you successfully comple...

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Originally posted by SirColin08

So when I accidently click the large hitbox when I drop down a wall and go back up on accident im reseting my lap? Feelsbadman

It won't reset if you only do a couple of obstacles. If you complete a full segment in the other direction though it will.

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Originally posted by 81isnumber1

And dank and Dabby from that awful show about the weed shop with Kathy bates on Netflix that I inexplicably really liked.

You're the first person to get the Dank and Dabby reference that I've seen! Ruth, Travis and Carter are in there too!

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Not sure if this is intentional or not, but I've sent this over for you!

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Originally posted by Shaunyowns

Known issue, we have a job to sort!

Sorted*

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Known issue, we have a job to sort!