almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
almost 3 years ago - Beda - Direct link
Hey everyone another Monday another development update! Check out what we have been up to this past week.



  • Further progress on the inventory rework.
  • Fixing bugs and issues with 2 wheel vehicles.
  • Creating new UI for trader inventory.
  • Creating a new driving model for a new bike.
  • Further progress on crafting rework.
  • Resolving parachute system related issues.
  • Finished the functional dashboard for airplanes.
  • Connecting animations with bailing out of airplanes.
  • Changed the pricing system for traders.
  • Tweaked the sentry targeting system.
  • Working on trader depo clearing system.
  • Created admin chat channel.
  • Created new admin setting allowing admins to tweak flag overtake time.
  • Created a system where you can sh*t and pee at the same time.


  • Further work on metahumans.
  • Creating the new car chassis model.
  • Finished the airplane animations.
  • Created concept art for future features.
  • Modeling the 40mm GL model.
  • Creating new clothing items.
  • Texturing the airplane.
  • Further work on the Machette model.


  • Segmented the outposts in the backend for optimizations.
  • Created distant LODs for outposts.
  • Re-texturing houses.
  • Optimizing shaders.
  • Further work on collapsed buildings.
  • Re-texturing furniture.


  • Fixing the sounds for vehicles.
  • Working on sounds for a new medical item.


  • Testing the new economy system for traders.
  • Revision of the official hardcore and PvE servers.
  • Revision of the serversettings.ini file.
  • Testing the aircraft mechanics.
  • Cheater hunting.
  • Collecting feedback.
  • Reporting bugs.


  • Tweaked the auto-destroy parameters for vehicles.
  • Designing the modular vehicles concept.
  • Reduced the Christmas items spawn ratio.
  • Designing the new medical item.