Hey everyone, releasing a small fix for the hotfix yesterday and some updated localizations!
- Fixed the decay bug.
- Fixed the bug with shelter overtake if another person upgrades the shelter.
[SCUM.ItemDecay]
ItemDecayDamageMultiplier=0.5
FoodItemDecayDamageMultiplier=0.5
Private server owners can now tweak how fast will all items decay, including food.
See you soon!