over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - Beda - Direct link
Hello everyone another Monday is here. Check out this weeks Development update.



  • Fixing the issue with puppets spawning in outposts.
  • Fixing the issues with ladders.
  • Fixing some of the issues with the ragdoll.
  • Fixing exploitation bugs.
  • Reworking the rain rebasing system.
  • Fixing the issues with flickering on the rivers.
  • Implementing the pricing system.
  • Bugfixing the trader issues.
  • Fixing the Unreal substepping crash.
  • Further work on the replication system for vehicles. (minimizing desync)
  • Rebinding instrument controls.
  • Fixing the sell panel.
  • Implemented multiple items selling capability.
  • Implemented the ability to sell vehicles.
  • Further work on the system that will allow players to remain in vehicles in case of server crash.
  • Re factoring the code for the master server.
  • General bugfixing.


  • Placing the remaining traders.
  • Fixing the water shaders.
  • Further work on walls and floors retextureing.
  • Retexturing houses.
  • Further work on reworking furniture.
  • Further work on ruined stoned houses.
  • Retexturing continental houses.
  • Bugfixing.


  • Working on trader models.
  • Working on facial animations for traders.
  • Created trader clothing.
  • Created the topology for the new car model.
  • Reworked the improvised hammers.
  • Finished the GL model.
  • Working on the new handgun model.
  • Reworking the Block model.
  • Finishing the new bike model.
  • Started working on a new van vehicle model.
  • Finishing touches on new women clothing.
  • Finishing touches on the new parachute model.


  • Working on the trader voice lines.
  • Working on improvements to the ingame voice chat.
  • Working on the parachute sounds.


  • Catching and banning cheaters.
  • Reporting feedback from the community.
  • Reporting the bugs.
  • Reporting the 0.7 build bugs and issues.
  • Working on 2 mystery events.
  • Testing the ingame economy.


  • Replaced the old money with new functional money.
  • Tweaking the influence of wind on parachutes.
  • Fixing the tooltips.
  • Tweaking the bullet count on some stacks.
  • Created the new controls for instruments.



That's all from us for now folks, talk to yall soon. Real soon.