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[2023] SCUM - Development update #44
over 1 year ago -
/u/
-
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A lil somethin somethin: You can find the details for this event on the announcement page
here
.
over 1 year ago -
Beda
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Happy gloomy Monday! The weather might be changing but the Monday dev update is a constant. Check it out!
Working on the loot rework.
Working on the fire rework.
Code review.
Cooking rework.
Working on new server settings.
Adjusting bicycles to the modular vehicle system.
Bugfixing.
Working on the hunting rework.
Working on the electricity system.
Working on the BCU lock system.
Working on the dial lock system.
Working on the bedroll system.
Working on the accumulated fatigue system.
Profiling Samobor city.
Optimizing the Samobor city.
Optimizing asset memory usage.
Working on the abandoned city platforms.
Working on the Amusement park.
Working on the Amusement park residential area.
Bugfixing.
Further work on the radar location.
Working on the control building blueprint.
Optimizations.
Working on the residential building.
Working on garage buildings.
Working on the culture centre compound buildings.
Vertex painting the culture centre compound.
Working on the police station interior.
Finished the abandoned movie theatre building.
Optimizing the portable stove asset.
Working on the new trailer.
Working on the cooking rework assets.
Working on the UI re design.
Working on AT4 projectile model.
Finished the RPG model..
Working on the dial lock model.
Working on SCAR animations.
Finished textures for the new quad vehicle.
Working on new sentry animations.
Working on new clothing items.
Adjusting clothing items for new male models.
Working on SKS animations.
Working on the trailer sounds.
Working on new sentry sound design.
Working on new sound mixes
Hunting and banning cheaters.
Ban appeals.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Adjusting trader prices.
Adjusting crafting recipes.
Working on new feature design documents.
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