Happy Monday all! It's that time again, get that first coffee in or relax after a days work with another dev update and some news from the SCUM league!
Working on the loot rework.
Upgrading the entity system.
Working on the heat source system.
Code review.
Bugfixing.
Working on the cooking rework.
Working on server settings.
Resolving issues with the vehicles.
Working on the hunting rework.
Working on the electricity system.
Working on the gas system.
Working on the BCU lock.
Working on the dial lock.
Working on the bedroll system.
Working on the accumulated fatigue system.
Working on the smoking feature.
Bugfixing.
Setting up biomes.
Inspecting item spawners.
Working on the abandoned city POI.
Working on the new radar location.
Working on the abandoned city platforms.
Working on the new police station.
Working on the new interior.
Working on the new trailer.
Bugfixing.
Working on new concept art.
Working on cooking rework assets.
Finished the new locks assets.
Working on smoking effects.
Working on the vehicles damage models.
Working on new clothing.
Working on the trailer sounds.
Working on new sentry sound design.
Working on new sound mixes
Hunting and banning cheaters.
Ban appeals.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Touching up on new mechanics documents.
Tweaking the fuel consumption.
And now a word from the SCUM League:
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