about 2 years ago - Beda - Direct link
Hey people, sorry it is a bit late but we are here with it. Check it out!



  • Made an editor script for editing static meshes.
  • Solving issues with airplane spawning in Single Player.
  • Research for the item rework.
  • Heavy bug fixing.
  • Optimizations for streaming and garbage collection.
  • Implemented fixes to the engine ini file.
  • Cleaning up refractors.
  • Pricing fixes.
  • Fixing the issues that allowed exploitations.
  • Fixing the issues for airplanes.
  • Working on a new attachment system.
  • Working on network optimizations.
  • Working on physics optimizations.
  • Working on a new zone notification system.
  • Reworking revive system with Phoenix tears item.
  • Testing the RCON plugins.
  • Working on the master server


  • Optimizing outposts.
  • Profiling the garbage collectors.
  • Optimizing heavier assets.
  • Optimizing the boss building.
  • Working on virtual textures.
  • Cleaning up distant meshes.
  • Finished the stone houses.
  • Reducing the number of actors on the level.
  • Fixing the level bugs.
  • Reworking the gas stations.
  • Optimizing the traders.
  • Creating new set of buildings for Samobor city.
  • Creation of bathroom props.
  • Optimizing the mesh assets.


  • Finishing up the new character model.
  • Preparing materials for new weapon motion capture.
  • Concept art for Wild hunters concept art.
  • Creating low poly floater for new vehicle.
  • Further work on the M1887 shotgun.
  • Working on the new clothing.
  • Cleaning up new NPC voice line animations.


  • Fixing up and cleaning the audio issues.


  • Resolving the issues with whitelisting.
  • Catching and banning cheaters.
  • Reporting feedback from the community.
  • Reporting the bugs.
  • Adjusted Hardcore server settings.


  • Adjusted prices for traders.
  • Adjusted available items on traders.
  • Preparation for further regular updates.


about 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.