over 1 year ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 1 year ago - Beda - Direct link
Yes, it's Monday, yes it is time for another Development update., yes I've run out of intros to write. Check it out!



  • Working on modular Base building placement, snapping and rotation systems.
  • Finished the farming widget.
  • Working on flora pests and diseases.
  • Working on the build auto-upload system.
  • Resolving the issues with the test levels.
  • Resolving PhysX issues.
  • Working on the ATM UI.
  • Fixing up server crash issues.
  • Finishing up the Quick Access rework.
  • Resolving some of the connection lost issues.
  • Bugfixing.


  • Optimizing distant drawcalls.
  • Optimizing the collision boxes on houses.
  • Optimizing the memory of the nuclear powerplant.
  • Finishing up the assets for the nuclear powerplant.
  • Modeling the subsidiary nuclear powerplant buildings.
  • Finishing up ruined control room panel assets.
  • Finishing up the water purification building.
  • Texturing buildings and optimizations.
  • Bugfixing.


  • Working on new female models.
  • Adjusting the new female models to player animations.
  • Working on the low poly model for the new quad models.
  • Creating new concept art.
  • Working on the new rifle model.
  • Working on the new GL model.
  • Working on farming vegetation models.
  • Working on farming products models.
  • Finalizing new women clothing wrapping system.


  • Testing upcoming features
  • Community feedback
  • Catching and banning cheaters
  • Steam bug reports and general discussion
  • Working on the International program 2nd wave
  • Bug reporting


  • Fixing up descriptions on some items.
  • Writing up new tooltips.
  • Setting up new spawners.
  • Tweaking prices.