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[2022] SCUM - Development update #16
over 2 years ago -
/u/
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A lil somethin somethin: You can find the details for this event on the announcement page
here
.
over 2 years ago -
Beda
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Happy Monday everyone! Time for another development update. Check out what the crew has been up to this week!
Resolving the metabolism issues.
Validating RPCs.
Fixing the issues wit the M1.
Fixing the destroy BB elements issues in Sinlge Player.
Research for farming system.
Implementing new metabolism diseases and damages.
Finishing up on the first prototype for modular vehicles.
Fixing substepping issues.
Working on the new seaplane.
Working on the Phoenix tears revive feature.
Working on a respawn system rework.
Working on economy logs.
Fixing the issues with disappearing animal corpses.
Bugfixing.
Optimizing the outposts.
Analyzing Garbage collection test results.
Profiling memory usage.
Working on indoor structures.
Working on Samobor structures.
Bugfixing.
Further work on vertex weight on female models.
Further work on VHS animations.
Rigging and weighting new NPC type.
Finished up weapons Decay.
Finished rigging for the Improvised GL.
Working on female facial expressions.
Research for new vehicle sounds.
Bugfixing.
Catching and banning cheaters.
Reporting feedback from the community.
Reporting the bugs.
Giving feedback on new features.
Working on a mystery event.
Preparing the system for new regular updates.
Economy adjustment.
New tooltips.
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