@Faustus45715445 The skin color is scanned from the real human. what makes it look strange (probably), are shaders and the light temperature that has to do with how UE4 handles rendering and light sources. A few years ago they have changed this and removed some controls over it that we had...
@Faustus45715445 Which resulted in the changes. The other problem is that we have 24h so it's hard to adjust lighting to be natural with how it works in UE4. Lets say you adjust it to be good at 8am but at 12pm it's too bright, or too saturated at 8pm. Most games don't have dynamic time..
@Faustus45715445 so they can adjust much better for everything to look natural at the specific time. Also, most SP games have levels that load in specific time of the day which is also OK since there are no dynamic changes in the Sun position and angle.
@Titas_Zavadskis We'd love to do it, but the problem is with delays that can be caused by anything and then people start to call you names. We have list of things that was announced to be released in 0.8v which is planned q3/q4 this year.