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[2022] SCUM - Development update #12
over 2 years ago -
/u/
-
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A lil somethin somethin: You can find the details for this event on the announcement page
here
.
over 2 years ago -
Beda
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Direct link
And we are back with our regular program of Monday Development updates. Check it out!
Fixing the issues with the water reflection.
Working on further networking improvements and fixes.
Re factoring vehicles.
Fixing the issues with traders.
Implementing new version of EAC.
Upgrading the admin tools panel.
Fixing the economy bugs.
Adding requested economy QoL.
Implementing asynchronous loading of traders.
Fixing the bugs and issues.
Optimizing outposts.
Reducing the number of actors on the level.
Fixing the level bugs.
Reworking the gas stations.
Optimizing the traders.
Creating new set of buildings for Samobor city.
Creation of bathroom props.
Optimizing the mesh assets.
Fixing the bolt action animations.
Creating new character animations.
Creating new character clothing.
Creating new character tattoos.
Creating concept art for wild hunters.
Reworking the stone axes.
Created skies for the new plane model.
Created low poly assets for a new rifle.
M1887 rework.
High poly chassis for new vehicle.
Created new clothing.
Finished the animations for the rest of the traders.
Recording the new voice lines,
Resolving the issues with whitelisting.
Catching and banning cheaters.
Reporting feedback from the community.
Reporting the bugs.
Adjusted prices for traders.
Preparation for further regular updates.
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