Been seeing this comment a lot and I think its misleading, so jumping in to share some context.
First off, as was stated in patch notes, we are going to be continuing to look into the specifics of the DR rules and make continued improvements to its clarity and functions. That said, some abilities will be nearly impossible to DR because they are driven by specific scripted animations of specific durations.
Also, by this same logic - 10 of the 17 launch gods also have CCs unaffected by DR - This is certainly less than the window of time OP cited, but its not as huge of a difference as comments like this make it out to be. There are many gods all over the game that have non-DR CC's. So plenty of old gods also benefitted from DR nerfs.
I only cite that number to compare to OP, but I also don't think its a strong way to assess CC in SMITE. Simply counting if a god has any form of non-DR CC and assuming that means they got stronger is extremely narrow view of the...
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