I appreciate your feedback and I will continue to be skeptical of the debuff, but I do have one request if it has to stay. Is there any way to make it take longer for the debuff to reapply? I really don't think that players should be able to be debuffed by a Brawler's Beatstick/Divine Ruin while also being debuffed by the global antiheal. It feels really bad and it seems really inconsistent.
We can discuss it!
Ajax, speaking of Brawlers effect, why being attacked by pets do not remove the effect?
pets arent gods
It wouldn't be that large of a surprise... we did specifically write in the 9.5 patch notes that these changes might buff healers.
The brawling rule was never intended to take all healers out of the meta, its intended to decrease out-of-combat healing which creates less interesting gameplay and is often a big complaint point for when healers do become meta.
We know that a group of people in this community aren't very keen on the brawling rule and how it was implemented, but the more we look at the more successful we think it was.
Brawling makes sure that high sustain gods need to fight against other gods to get the most out of their sustain. When we implemented brawling we also were very mindful of the various types of healing, and brawling was in fact intended to nerf all of them. Self healer and Lifestealers are also very powerful archetypes in SMITE history, even though they generally draw less rage to them than group healers.
The brawling rule n...
Read moreWhen you say elevation I assume you just mean as a delta from 0, with 0 being ground level. The reason I ask is because the various gods that go underground for their leaps (Hades, Scylla, Izanami) can be pulled by her ult as well. How do "banish" style knockups work? Like Heim, Kumba, and Ne Zha ults? Are those actually just banishes that look like knockups?
Well the ability mentions leaps. Which includes those underground travel abilities.
What awilix is really looking for is any sort of "leap" state or "rising" or "falling" states.
She cannot pull from banishes. All three of those ults are banishes.
Freya banish does drop enemies from the banish so there actually is a short fall that awilix can pull from
Well this is from 2018 and was clearly in response to some sort of context.
Knockbacks and knockups are the same type of cc and thus the same type of immunity but the direction and momentum applied can be different.
We tend to use knockback for hits that apply mostly horizontal movement. And knockup for mostly vertical.
Generally we tried to use knockback as the default term but then people complain that's it's inaccurate because many are used to knockup or the ability knocks more vertically.
I'd agree that the immunity text could be more consistent and all should say "knockback" because it is in fact the same immunity.
As for other interactions and applications it tends to use the one that's most accurate or relevant. For example. Awilix pull only cares about elevation. It does not care how the enemy gods got there (as long as they aren't cc immune)
What's up Divine Deities!
PTS for the Slipknot Update is LIVE! You can find the full Update Notes here.
Be sure to post any bugs or issues found from PTS in this thread, and please leave any feedback you have about any of the latest balance changes around Time to Kill, the Knight's Keep Conquest Update or Classic Conquest! You can also try out the amazing new Slipkont skins, and everything else 9.5 has to offer!
If you would like to participate in the PTS click here to find out how.
That's not all though! PTS is available on Xbox now and PlayStation as well! You can g...
Read more External link βYeah, this realy made me be nervous <3
What if, in future, update his Updraft (1) description to make it more clarify. The same way as Tsukuyomi?
yes ive already got a note to the designers to look at some of these ability/item texts to better clarify this. Will work on it for a future update!
Oh thank you, thank gods!
I gonna say that i love you, ajax ! Not that much as horus, but still!
With all your dev might you just sowed a peace in all horus worshipper's hearts
youre welcome, sorry about this
the change as listed in 9.5 might ship and remove his procs for some amount of time, but we will undo it as soon as we can to return those item interactions back to him.
Read moreHi Ajax! First just wanna say, thanks for the thoughtful and detailed response. I for one really appreciate the hard work you and the rest of the team put into the game.
9.5 has some huge changes, and its going to create a lot of unpredictable results. We wanted to make sure that Hybrid item spam was not a likely result, as that could lead to a lot of negativity about the update overall.
Thanks for the explanation, it makes sense. I am concerned that solo as a role will become much weaker, or that guardians will start to dominate again, but I'd have to see this in action before I could really make those guesses anyway. As long as the team is keeping an eye on the hybrid items typically underused and is prepared to revert nerfs if necessary (which is typically true), its a good call.
The Horus "Fix" will be reverted The decision was based on a misinterpretation of some wording, and it should not have ...
thanks for the detailed information. both of those posts are quite recent, was the susano change also recent? or are these likely returning players or players returning to susano for the first time in a while?