Starcraft II

Starcraft II Dev Tracker




24 Jan


23 Jan


22 Jan

When we last checked in with DeepMind, Oriol Vinyals stepped on to the BlizzCon 2018 stage to share the exciting progress their AI had made in StarCraft II. The AI, or agent, was able to perform basic macro focused strategies as well as defend against cheesy tactics like cannon rushes.

It’s only been a few months since BlizzCon but DeepMind is ready to share more information on their research. The StarCraft games have emerged as a "grand challenge" for the AI community as they're the perfect environment for benchmarking progress against problems such as planning, dealing with uncertainty and spatial reasoning.

On January 24, at 10:00 AM Pa...

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General

  • The first season of 2019 has officially begun!
  • A new Trophy Top has been added for those that win Tournaments in the new season.
  • New features have been added to the WCS GameHeart Extension Mod.
    • The mod will now automatically prevent skins from being displayed for players.
    • Skins will be visible to Observers.

Balance

Terran

  • Cyclone
    • Mag-field Accelerator research time increased from 79 seconds to 100 seconds.
    • Mag-field Accelerator upgrade tooltip updated.
    • Lock-On tooltip updated.
  • Thor
    • High Impact Payload weapon range increased from 10 to 11.
  • Battlecruiser
    • Weapon Refit research time increased from 43 seconds to 100 seconds.

Zerg

  • Infestor
    • Fungal Growth tooltip updated to me...
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