Hi, everyone, Tim Morten here.
Two days ago, Stormgate was released publicly into Early Access. This was a huge milestone for us. Early Access is a new experience for the team, but I genuinely believe in the benefits of using feedback to drive development.
We want to thank all of you who have been supportive of our team and of Stormgate.
Remember: this is only the beginning of our journey. Our Early Access launch formally begins on August 13 when we open up the game for free to all players and we still have a long road ahead. We expect to be in Early Access for at least a year of active development before we believe we’ll be ready for 1.0. That won’t be the end, either, as we plan to release new stories and more content for years to come.
Here are a few highlights we’d like to share after our preview release:
Two days ago, Stormgate was released publicly into Early Access. This was a huge milestone for us. Early Access is a new experience for the team, but I genuinely believe in the benefits of using feedback to drive development.
We want to thank all of you who have been supportive of our team and of Stormgate.
Remember: this is only the beginning of our journey. Our Early Access launch formally begins on August 13 when we open up the game for free to all players and we still have a long road ahead. We expect to be in Early Access for at least a year of active development before we believe we’ll be ready for 1.0. That won’t be the end, either, as we plan to release new stories and more content for years to come.
Here are a few highlights we’d like to share after our preview release:
- Stable launch: We were able to bring together players from all around the world and, despite a few initial hicc...