If by leak you mean "share with your passionate fanbase who definitely didn't watch a 44 second gif loop way more than they should have" then most certainly yes! :D
If by leak you mean "share with your passionate fanbase who definitely didn't watch a 44 second gif loop way more than they should have" then most certainly yes! :D
💙
I would be very sad if Stormgate just got released and I had no responsibilities on the schedule for the day, for obvious reasons!
I told you guys, Frost Giant can't stop us. Soon we'll have an entire image.
I might as well just leak something now and save you the trouble!
Interviewer
In the background of one of the images, we got our first look at the alpha UI [a super pixelated, 1/8th of the screen]. Can you talk about the different tabs we see - is that a combined command cart, auto-hotkeys, or something else?
FG
We’ll be sharing more information on our UI in the future. We’re happy to see the community get so excited about anything new about our game, but we want them to remember that we are still very early on and things like UI can undergo lots of change between now and release.
That is such a great way of saying "Can you guys chill TF out a bit?"
It’s a tough balancing act. In my role, I am super happy to see so many people excited for the game, but it’s also important to remember that this game is still relatively early in development. We have a lot of work ahead of us.
So, if I start a venture capital firm and invest in FG, I can get Kevin to coach me!?
Basically, yes.
Hi, everyone! It’s been a little while since we last had a discussion, so let’s get right into it. We’re going to discuss systems that have a huge impact on both the fun of an individual match or story mission, as well as the long-term fun of the game.
That’s right -- we’re talking about Progression.
What Is Progression?
There’s Player Progression, which we’ll call the player’s journey of personal growth as they become more skilled; and then there’s Game Progression, where rewards are unlocked, characters or units become stronger, and quests are completed—often ending with “beating the game” and watching the credits.
For the purpose of helping us make Stormgate the best game it can be, we’d like to focus this conversation on two sub-categories of Game Progression in this discussion: Match Progression and Meta Progression.
Match Progre...
Read more External link →Unfortunately, this is an engine-level issue that would be extremely difficult and take substantial engineering resources to tweak, especially without widespread consequences across the whole game. =(
As a slight correction, I believe the original quote/thought was "25% StarCraft, 25% Warcraft III, 25% other RTSs, and 25% new ideas."
never played any rts ever before but somehow i stumbled over this subreddit and for some reason i decided maybe its my time to start my rts journey with this game if it comes out. i am looking forward to it :D
One of us! One of us!