Ooh something I'm working on is on reddit. My day has come. Lmk if you have any questions related to the Riot Games API.
Ooh something I'm working on is on reddit. My day has come. Lmk if you have any questions related to the Riot Games API.
Oh HECK yeah I totally agree. Perfection in one screenshot
Very interesting issue. We're currently investigating!
Fixed - This should no longer happen.
Very interesting issue. We're currently investigating!
Heya. Can ya'll share videos of this happening to you if you have it recorded? Seeing this happen on screen could help us reliably reproduce, and therefore fix, this issue. It's a tricky one.
Can pm me or link or reply to my comment.
Well yes, exactly, that's the question I'm asking... does the Riot API consider 1st place only a victory, or first and second like in game.
In the Riot Games API, retrieving a player's league returns a number of wins and losses. In league-v4, wins are games where you finished first. Losses are if you finished in any other place. This should be documented on the reference page.
https://developer.riotgames.com/api-methods/#league-v4
NOTE: Specifically calling out league-v4 because this might not be the case for all APIs, but it is in the case of league-v4.
Our navigational grid, especially with some height, doesn't really behave well at times. We tried to fix this before but it is very difficult with our current navigational grid tech. We're working on some tech that will make this not happen, but it might take a few patches.
Sorry for the inconvenience! As u/eljayem_ said, clicking past it and pressing S when you're in the right position lets you circumvent this.
Thank you for listening and making this game a blast to play. I haven't felt this way about a game since the WC3 days.
Thanks for playing friend. We'll make it even better in the future!
Hey all - This is PBE. PBE does not have the changes, hence duplication is expected to happen.
Why doesn't it have the changes? 9.14 is running on some different code for that system in particular, making our MP incompatible with 9.14.
Edit* MP = Micropatch.
Just saw someone in the pbe with ~20 chars on the board and each of them had 3 BF swords... No idea how they did it.
PBE does not have the micropatch change as 9.14 is running on different code for the system we're micropatching meaning that the MP is not compatible with PBE atm.
OK - Some people have been real creative in duplicating the items in another way than the one we initially fixed.
We've deployed another micropatch to fix the other forms of duplication.
We're hoping this fixes everything, but we will be doing some scouting to see if it still occurs. It'd be superhelpful if you see this or know of any further / different ways to repro this.
We know that this is happening for a while and we're doing our best to fix this as soon as possible, with the least possible risk to TFT on live. Thanks everyone for the patience.
The fix we had was only in regards to trait items which was the only dup issue we saw before. This might be a whole other beast.
If anyone sees this in their games or manages to do it themselves, please let me know (super helpful with clear steps how you did it, and a clip if possible).
Hey everyone.
Thanks to all the devs that helped figure this out this late in the evening, we have micropatched a fix to live!
Please note that we also added an extra layer of difficulty for making this even possible: If you place a x-trait item to x-trait champion more than three times, the champion will equip the item. This is to make it harder to even attempt the duplication on top of our fix.
I'd love to explain further why this happens, but since it's an exploit and giving information out could be used nefariously. Sorry to any curious minds out there.
Thanks for the patience ya'll.
P.S: If you ever see anyone pull this off again, please let me know!