Teamfight Tactics

Teamfight Tactics Dev Tracker




12 May

Comment

Originally posted by Ayz1533

Hey y'all! Thanks for doing this. Question, do you think we'll see any adjustments to unit traits in the near future?

This could just be my opinion, but Nidalee and Riven feel backwards on Skirmisher vs Legionnaire. Additionally, Skirmishers could use a true ranged character (I wouldn't consider Nidalee one because she converts after ~3 seconds) and once she's in cat form, AP benefits her more than AD but she gets Skirmisher scaling for AD, so she just feels clunky and I think Legionnaire fixes this by giving her attack speed.

Legionnaire seems to make her item build path a bit more logical.

Just curious if there have been thoughts about this for her and potentially others.

Typically we try to avoid major trait shifts like this unless they are absolutely necessary, as the learning cost to players is extremely high as well as the domino effects it has to the rest of the trait system.

The obvious swap here would be Riven becomes the Skirmisher and Nidalee becomes the Legionnaire...however that leaves Skirmisher with ANOTHER melee champion which they already struggle with having too many, and Riven's spell would likely need to be redesigned since getting more AD would make her spell unsustainably powerful.

If we ABSOLUTELY had to make a change like this we would, but I'd also ask the team to retro how we ended up in such a dire situation where it was necessary to make such a large change.

Comment

Originally posted by BigBlackSwords

Im not sure how feasible it would be to implement but I think it would be fun to include some of the old sets as a temporary game mode. I know this is not a question about set 5 but the set is great and I have nothing to say about it, keep it up!

The honest truth here is that there is a LOT of work to be done to bring back an old set. Even just basic stuff like getting it up and running again and updating some of the code, then there are the more complex questions like "Should the items be the same as they were for that set?" If yes, thats a ton more work. Should Launch Set board size be used? Etc. So it is a TON of work to get right.

Then assuming we did all that, the question is how valuable is it? I think playing Launch Set or RoTE for a weekend or something sounds awesome, but we see this with other games like HS or MTG that the appeal very quickly loses its luster. We also likely wouldn't have ranked queues for multiple sets at the same time, and we know players really lose motivation without ranked.

All that being said, it's still on the wish list. Lots of players didn't start TFT until Galaxies or Fates, so giving them a chance to try the old stuff would be fun. We just need to find the right time to ...

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Comment

Originally posted by Due_Cartoonist4290

If spectator mode would come to tft PC for us, will it also come with a match replay system?

Hello!

The spectator we are building, or better-named esports camera, is only being built for broadcast and tournament purposes. Unfortunately, this will not be a feature we make available for the everyday TFT player.

I am very curious though what you would find valuable or you would enjoy from a player facing spectate a friend option?

Comment

Originally posted by GR488Y

Hey! Is there any news on a dedicated iPad or Tablet App for TFT? Been playing lots of games on my iPad and would love the possibility of playing at native resolution!

No new news yet! I really want to, and I hear you all who have asked for so long for official iPad and Tablet support. TFT really is a great fit for those devices! But it will be a little ways away until we can grow the team and tackle some of our more emergent work as well as keep shipping you all awesome sets!

Comment

Originally posted by iglootheraptor

I've been wondering about the spat items. With the previous sets, they all had their own unique item icons, but this time they just have the trait's icon itself. I can see why that'd be desirable when there's effectively double the spats, but I was wondering- will this system continue for future sets when there's not so many spats?

Also, I was wondering what the idea behind revenant spat is. It's effectively just a GA, isn't it? It's not bad of course, but what's the point of putting it on someone when you can just give them a GA?

In that same line, there's a couple synergies that don't have higher, normally-impossible tiers while others do. For instance, Revenant only goes up to 3 with there being 3 revenants and a revenant spat. Abomination goes up to 5, but there's 4 abom units and the abom spat. What's the decision behind this? If I remember correctly, in earlier sets (set 3 at least, I think?) Mort said you try to have a breakpoint if you could reach one wi...

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We think the new "Emblem" system helps a lot with initial readability and learning the system, and especially with 16 spatula items. So we will likely be continuing this system moving forward with every set. We know its not perfect right now (Looking at you Dawnbringer vs Nightbringer), but things like the colors we added near the end of PBE should help it out a bunch.

For Revenant Spatula, it's a slightly more complex GA since you need the trait to activate it AND it comes with the 30% damage increase which can open up some cool strategies with champs who can lifesteal it back up.

Finally for the extra chase traits, we didn't want to overload the set at launch, and were finding things like Ironclad 4 were confusing players asking "How do I get this, there are only 3 champions?" To be honest we probably should NOT have shipped Abomination 5 at launch. All that being said though, or plan is to add these once the set has been live for a bit, looking to be likely aroun...

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Comment

Originally posted by FrodaN

I'd love to get some insight into how far along we are into developing spectator mode.

  • What are some features you're excited about?
  • What hurdles are you encountering?
  • Any major milestone that's been recently cleared?
  • Are we still confident that spectator mode will be available for the Set 5 world championship?

Hi Frodan!

We plan to give a formal update soon in an upcoming dev video! But things are moving along, I currently have no reason to believe the Reckoning finals timeline is at risk but if that ever changes I will let you and the community know :) We are just chipping away at making it posible for an observer to control the camera!


11 May

Comment

Originally posted by krelord

This is a very bad strawman argument. The point wasn't about the average probability of such a drop or how often it happens, but about how it is fair for other players, that don't receive such a good drop (in the same round or match, of course). You're basically not giving a proper answer as to why such a drop is fair or balanced. You're basically just saying "If a opponent gets such a lucky drop, you just have to accept that you didn't get one too, because it happens so rarely, that it is insignificant."

It may suck less, because it's rare, but it still sucks full scale, when it happens.

Perhaps you could simply change it, so that every player gets a great drop, instead of just one player. This way these drops would remain super fun, but also fair. The way it is right now however is like giving one single player at the first carousel a Full item, while the others just get one component and then saying they simply have to accept it.

I know using big words like "strawman argument" can help try to make a bad argument sound valid, but what you're arguing for is a different game.

TFT is closest to things like Poker or a Magic the Gathering Draft. They are not "fair" by design, and the skill expression is measured in how you use what you are given. In such a system there are going to be moments where someone else had an extreme moment of luck (perfect drafts, hit on the river, etc). Doesn't mean you played bad, but also doesn't mean "Every game should give everyone the exact same thing".

Comment

Originally posted by StrawberryjuiceeTTV

Same for me, rewards like this are destroying the balance of the whole game. Like, what should you do against this teamcomp? Correct, nothing!
Already saw ppl getting 3 Spats and stuff like this from neutral rounds

In any individual game, luck will play a factor. Over the course of many games, consistency and skill play a much larger factor. When this happens to an opponent, your goal is Top 4.

Something we need to work on making clearer is that Top 4 is A WIN, not just 1st place.


10 May


07 May


06 May