Terraria

Terraria Dev Tracker




16 May

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    /u/Cenxx on Reddit - Thread - Direct

Do you have 4k support enabled in your config? :)

Comment
    /u/Cenxx on Reddit - Thread - Direct

Originally posted by redstoolthrowawayy

Ey! The game is broken on monitors with a resolution greater than 1920x1200! Please fix!

Ey! The game is broken on monitors with a resolution greater than 1920x1200! Please fix!

Do you have 4k support enabled in your config?

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    /u/Cenxx on Reddit - Thread - Direct

Go into razer synapse or the equivalent and disable. :)


13 May

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Hey, so... are you all planning to have an epic trailer or something in honor of the Steam launch?

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Originally posted by CryoMancer113

1pm est/edt

Yeah, devs have confirmed 1 PM EST and they'll be chatting in Discord, Twitch, etc in various channels when it goes live.


12 May

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Can't wait - will be a good time. :)


08 May

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Around 1 PM EST May 16th


01 May


30 Apr

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So excited to finally be able to talk about this.... it’s been an under wraps secret project for a while.

Looking forward to when we have 1.4 TML and workshop as well.

It’s great to really give Terraria mods and the modding community a big spotlight for their amazing work. :)


29 Apr

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Originally posted by GearBent

Link to the blog post?

Steam Workshop support means that PC users who bought the game on GOG get locked out of mods, which is no good.

The mod browser in TML isn’t going anywhere...


28 Apr

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Just going to say that our entire team thinks this looks amazing. Been chatting about it for a bit. Everyone should get behind this and see if we can make it a reality.

I would personally buy one of these instantly - and I say that just as a long time fan of the game, not just because I work for Re-Logic.

Seriously, fantastic work - by far the best Lego concept for the game we can recall seeing.

Let’s make this happen folks! :D


22 Apr

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V1.05 is just the 3DS numbering.

3DS is on par with a 1.2.1 PC version, but with a number of hand picked items from 1.2.X updates: https://terraria.gamepedia.com/3DS_version

However, the 3DS hardware cannot handle the hardware requirement increase needed to run 1.3.

Primarily at play is RAM - for example, 1.3 PC requires 2.5gb of RAM... while a 3DS has all of 96mb of RAM available to games.

So, no more updates I am afraid. Sorry


18 Apr


13 Apr

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Originally posted by ix_-Z-_xi

Yeah it was working when I zoomed out but now that I closed the game and go back into the game it just doesn’t load anymore. It says an error has occurred and closes my game before I even get a chance to move or pause the game. I don’t know what to do.

Probably will have to wait for the fix in 1.3.5 since you set your spawn point there and its basically triggering the bug as you load. :/

I don't remember if you can zoom out before loading... or if you could load a different world and set your zoom there and then load the problematic one?


11 Apr

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If you zoom out past default it won’t crash.

The actual bug is fixed in the upcoming 1.3.5 update.


10 Apr

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You can always check the suitability of any room by opening the housing menu (inventory > tap the little house icon) and then use the ? Icon (tap icon, tap screen where room is located) which will tell you if it is suitable or not.

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Going to guess antivirus - more specifically anti-ransomware protection on the My Documents folder.

Check whatever AV you are using (even windef does this) and make sure terraria is allowed access.