Original Post — Direct link

While playing with a friend that was using Ongoing Directive, I had my Chem Launcher out when he killed a marked enemy. My assault rifle ammo reserves went to 7. When he got a kill on a marked enemy and I didn't have my Chem Launcher out, the Hollow Point Rounds were added as usual.

over 1 year ago - Ubi-TheBerry - Direct link

Hey there @Dralhur,

Thanks for reaching out to us with this.

We're already investigating issues with reserve ammo when fast travelling / joining a friend, however nothing specific to Ongoing Directive has been noted yet, so this may need to be raised as a separate matter.

Would it be possible to please capture and share a video of this behaviour so we can forward it to the team to investigate?

Much appreciated!

over 1 year ago - Ubi-Milky - Direct link

Hello @Kewliuke thanks for providing that video and thank you both for letting us know you are both affected by this issue.

I've forwarded it to our Division team and I will do my best to let you know of any updates I receive back when our QA has had some time to look into this and attempt to replicate.

over 1 year ago - Ubi-Milky - Direct link

Hello @Kewliuke our QA team got back to us and thanked you for the video, they asked if you are able to provide a screenshot of the gear/armour you had equipped at the time this happened with the ongoing directive?

over 1 year ago - Ubi-DeskLamp - Direct link

Thanks @Kewliuke!

Can you please also let us know if this is happening while playing solo, in a group, or both?

over 1 year ago - Ubi-TheBerry - Direct link

Thanks for this @Kewliuke, I've gone ahead and passed it to the team.

If we need anything more we'll let you know!

over 1 year ago - Ubi-Perseids - Direct link

@Kewliuke Thank you for that information! I went ahead and passed that along to the team as well. As soon as we have any updates to share, we'll post here to let you know. Thanks again!