Original Post — Direct link
Hi,

There's an issue at the moment where newly validated maps cause the live servers to disconnect or hang on errors. The error varies from 'Cannot connect to server' to others. Here's a few images of the error's people are seeing.

As a test I re-validated all of my older maps, and they all cause the live servers to tap out. These are all maps with custom items and don't exceed any of the limits. Openplanet or not.

Example when launching a club room:



Example where the map loads but it then hangs on this message and you're unable to do anything but exit:

about 4 years ago - Ubi-TheBerry - Direct link
Hey there guys!

htimh have you noticed anything in common with the failing maps? Any blocks, items? As well as trying any connectivity troubleshooting to see if anything changes?

u.B.m do you have any clips of these odd finishing / validating issues?
about 4 years ago - UBI-Froggard - Direct link
Originally Posted by htimh
Here's two small test maps. When running these on Club or Review servers, testcase.working.map.gbx will run fine, testcase-notworking.map.gbx will give server errors. They both work on local play.
Is there anything different between the 2 maps or can the issue be located to being related to a specific block that you have in the one that doesn't work?
about 4 years ago - Ubi-Viral - Direct link
Originally Posted by htimh
Happy to report that the issue seems to be resolved now. All my maps that previously disconnected/crashed servers now work again.
Fantastic to hear this! If you need anything else please let us know.