[DE]Danielle

[DE]Danielle



03 May

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We have run a script to restore purchases and account access! You should now be able to login again through the Epic Games client and see that your items have been delivered. 

If you have any further questions related to the above, please contact support.warframe.com. 

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NSW The Duviri Paradox: Hotfix #5

Changes: 

  • Magus Lockdown now respects all enemies with ability immunity protections.
    • We don’t take this change lightly, as we’re aware of its popularity, however, the persistent scenarios in which Magus Lockdown breaks the game (see fix listed just below) show us that we need to make some changes. In full transparency, we’ve let Magus Lockdown exist as an exception to the rule when it comes to CCing VIPS/bosses that are CC immune in most scenarios, and we’ve decided to make this change for the greater good. To offer a bit of insight to the issues, enemies with Overguard (Eximus, Kuva Trokarians, etc.) worked as intended and were unaffected by Magus Lockdown, while Eidolons, Kuva Clouds, and Thrax enemies (specifically during their incorporeal state) were not. Other abilities (such as Vauban’s Bastille for example) do not affect them, so we’ve adjusted Magus Lockdow...
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PSN The Duviri Paradox: Hotfix #5

Changes: 

  • Magus Lockdown now respects all enemies with ability immunity protections.
    • We don’t take this change lightly, as we’re aware of its popularity, however, the persistent scenarios in which Magus Lockdown breaks the game (see fix listed just below) show us that we need to make some changes. In full transparency, we’ve let Magus Lockdown exist as an exception to the rule when it comes to CCing VIPS/bosses that are CC immune in most scenarios, and we’ve decided to make this change for the greater good. To offer a bit of insight to the issues, enemies with Overguard (Eximus, Kuva Trokarians, etc.) worked as intended and were unaffected by Magus Lockdown, while Eidolons, Kuva Clouds, and Thrax enemies (specifically during their incorporeal state) were not. Other abilities (such as Vauban’s Bastille for example) do not affect them, so we’ve adjusted Magus Lockdow...
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Hello Epic Tenno! 

If you have recently made a purchase through the Epic Games client and are unable to login after doing so, we are working on a fix to restore access. 

The inability to login is related to an issue that occurred when The Duviri Paradox launched, where purchases made through the Epic Games client were not being received. 

In yesterday’s hotfix, a fix went out to address the issue, but we are...

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02 May

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Hello Playstation Tenno! 

The refund script for renaming Kaithe has been run and completed :) 

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Hello Switch Tenno! 

The refund script for renaming Kaithe has been run and completed :) 

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PSN The Duviri Paradox: Hotfix #4

The Undercroft (Landscape and The Circuit) Defense Changes: 
The following changes have been made to address player feedback on the difficulty of Defense stages in the Undercroft. They are geared to alleviate the conditions that were causing the Defense Target to get destroyed extremely fast (notably in The Steel Path). 

  • The Defense Target’s level now scales between stages.
    • The Defense Target’s scaling occurs alongside enemy level scaling between stages up to level 50. After level 50, the scaling rate decreases overtime to maintain a level of challenge in The Circuit.  
  • Increased the Defense Target’s starting level in The Steel Path from 76 to 101. 
  • Increased the rate at which the Defense Target’s Shields recharge.
  • Reduced the damage that the Defense Target can take from Thrax units.
  • ...
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28 Apr

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XBOX The Duviri Paradox: Hotfix #3

Changes: 

  • Updated the VFX on the Ack & Brunt, Soma, Vasto, Burston, and Bronco Incarnon Geneses. 
  • Made a slight visual update to show rings in the Duviri Region screen. 
  • Changed the Drifter’s second ability in Duviri from “Target Radar” (reserved for The New War) to “Guiding Hand”. 
  • Made several fixes and updates to Incarnon Geneses SFX (specifically how Host/Clients hear them). 

Duviri Orowyrm Fixes:

  • Fixed getting stuck in the first phase of the Orowyrm fight after Host migration occurs right before player steers it into the portal - causing all in the squad to be stuck in the Duviri Landscape unable to continue the fight. 
  • Fixed Drifter swapping to regular Melee instead of the Orvius if it was picked up while they were riding Kaithe - causing them to be unable to gra...
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PSN The Duviri Paradox: Hotfix #3

Changes: 

  • Updated the VFX on the Ack & Brunt, Soma, Vasto, Burston, and Bronco Incarnon Geneses. 
  • Made a slight visual update to show rings in the Duviri Region screen. 
  • Changed the Drifter’s second ability in Duviri from “Target Radar” (reserved for The New War) to “Guiding Hand”. 
  • Made several fixes and updates to Incarnon Geneses SFX (specifically how Host/Clients hear them). 

Duviri Orowyrm Fixes:

  • Fixed getting stuck in the first phase of the Orowyrm fight after Host migration occurs right before player steers it into the portal - causing all in the squad to be stuck in the Duviri Landscape unable to continue the fight. 
  • Fixed Drifter swapping to regular Melee instead of the Orvius if it was picked up while they were riding Kaithe - causing them to be unable to grap...
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27 Apr

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PSN The Duviri Paradox: Hotfix #2

Changes: 

  • The Sun & Moon’s Power Strike ability can now receive custom colors. 
  • Made adjustments to the Aetigo Kaithes hooves to make them look smoother.
  • Improved visibility of the context action to pick up a Lost Islands of Duviri Fragment. 
  • Updated the shape and mesh of Drifter Beard 004 to prevent clipping issues.

The Duviri Paradox Quest Fixes: 

  • Fixed some Duviri youths not being hidden in the cave during The Duviri Paradox Quest.
  • Fixed Drifter going into wacky inflatable arm flailing tube man mode during the Bombastine and Teshin first encounter cinematics if you had a Drifter Animation Set equipped. 
  • Fixed the portal to Teshin’s Cave remaining visible after entering it for the first time.
  • Fixed Ordis’ dialogue not appearing in the Dor...
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PSN The Duviri Paradox: Hotfix #1

Our first hotfix post-launch of The Duviri Paradox is here! It has been surreal for us to watch you all get to experience it for the first time - but our work continues. Expect more hotfixes to come as we address your bug reports and feedback. 

If you’d like to share your constructive feedback and bug reports, you can do so in our dedicated The Duviri Paradox Subforum: https://forums.warframe.com/forum/1823-update-33-the-duviri-paradox/

The Duviri Paradox Quest Changes 

  • Tem...
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26 Apr

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UPDATE 33: THE DUVIRI PARADOX

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THE DUVIRI PARADOX HAS ARRIVED! 

Duviri is here! The precise where and when has been hard to pinpoint, but Drifter’s time in Duviri is finally becoming clear. Start The Duviri Paradox Quest to experience a never-ending spiral  of life, death, and rebirth at the hands of Dominus Thrax. All Tenno, including those brand new to Warframe, will be able to dive into The Duviri Paradox straight away. After quest completion, there are three Game Modes for experiencing Duviri:

  • THE CIRCUIT: Focused on Warframe combat within the Undercroft, The Circuit revolves around endless gameplay objectives in the Undercro...
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13 Apr

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Good day, Tenno!

As announced today, The Duviri Paradox is launching April 26th! Which means the above min spec requirements will also be established. 


28 Mar

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Hello Tenno, 

Updated information on the Nekros and Oberon Prime Noggles - They will be making an appearance during the May 19th rotation. 

Thanks!

(crawls back into Duviri hole)


24 Mar

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I actually teared up watching this, so well done!!

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In celebration of Warframe’s 10 year anniversary, Varzia is expanding her Prime goods inventory for a limited time! 

Nekros and Oberon Prime Packs, Warframes, Weapons, Accessories, and Relics (to view full list hop in-game or visit the Prime Resurgence website) will be available alongside the regular rotations during the following dates to kick off and conclude our anniversary festivities:

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Starting today @ 11 AM ET until April 6th @ 2 PM ET 
Nekros Prime and Oberon Prime are live alongside the current Mesa Prime and Limbo Prime rotation. 
 
April 6th @ 2 PM ET - May 19th @ 11 AM ET
In between these dates, Nekros and Obero...

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22 Mar

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Howzit Tenno! 

As mentioned in today’s Devstream #169, the Digital Extremes team is going dark as we put all our efforts into preparing for the next major chapter in Warframe: The Duviri Paradox!

 

What exactly does that mean? 

Starting now until the release of The Duviri Paradox in April, we will not be hotfixing or updating. 

But fret not! We will still be around, just in a more limited capacity as we shift our focus to Duviri. The team will continue to monitor for bugs and anything else that requires our attention during this dormancy period. 

 

Where else will you be during this time?

You can catch us on our weekly Prime Time live streams every Thursday at ...

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16 Mar

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1 hour ago, FireIce_023 said:

Alright, Hotfix 32.3.7 fixed this issue. How do I archive/delete this post now?

Yup all fixed up! I'll lock the thread for you :)

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Hildryn Prime: Hotfix 32.3.7

Optimizations: 

  • Improved launcher performance on Windows 7 and improved workarounds for misconfigured networks. 


Fixes: 

  • Fixed several of yesterday’s hotfix Riven Disposition changes not applying as intended/announced in the March 2023 Riven Dispositions post: 
    • Afentis: 0.85 (from ...
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PSN Hildryn Prime: Hotfix #7

Fixes: 

  • Fixed several of yesterday’s hotfix Riven Disposition changes not applying as intended/announced in the March 2023 Riven Dispositions post: 
    • Afentis: 0.85 (from 0.8) 
    • Afuris Prime: 0.7 (from 0.5)
    • Aegrit: 0.65 (from 0.6) 
    • Tatsu Prime: 0.7 (from 0.65) 
  • ...
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