[DE]Danielle

[DE]Danielle



05 Apr

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Hey Tenno! Sharing here that we also have plans for a Hotfix next week that will address the following: 

  • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status. 
  • Improving the co-op play between Warframes that give teammates Overguard and Warframes that rely on taking damage. 

Full details here: 

 

Comment

Hey Tenno! Sharing here that we also have plans for a Hotfix next week that will address the following: 

  • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status. 
  • Improving the co-op play between Warframes that give teammates Overguard and Warframes that rely on taking damage. 

Full details here: 

 

Comment

Hey Tenno! Sharing here that we also have plans for a Hotfix next week that will address the following: 

  • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status. 
  • Improving the co-op play between Warframes that give teammates Overguard and Warframes that rely on taking damage. 

Full details here: 

 

Comment

Hey Tenno! Sharing here that we also have plans for a Hotfix next week that will address the following: 

  • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status. 
  • Improving the co-op play between Warframes that give teammates Overguard and Warframes that rely on taking damage. 

Full details here: 

 

Comment

Hey Tenno! Sharing here that we also have plans for a Hotfix next week that will address the following: 

  • Adding back and formalizing the Status Damage Vulnerability to Dante's "Pageflight". In other words not just making enemies take more Status procs, but also increasing the damage of their Status. 
  • Improving the co-op play between Warframes that give teammates Overguard and Warframes that rely on taking damage. 

Full details here: 

 

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Dante Changes & Fixes 

Tragedy Line of Sight (LoS) Changes & Fixes: 
As a result of yesterday’s Hotfix and the understandable feedback we’re receiving, we wanted to address the clearly broken state of Dante’s Tragedy LoS checks. It was not implemented to our standards, and that is on us. We know that this has been an unpopular change, which was greatly aggravated by the fact that a) it launched in a defective state and b) that LoS checks in general suffer from broad inconsistencies. 

Our first step is improving how LoS checks work with Tragedy to fix the inconsistencies and ineffectiveness. We’ll use our learnings from this incident to review other cases of LoS check issues for a future update.  

  • Improved Tragedy’s Line of Sight checks per enemy to be much more forgiving and reliable to fix the many cases players reported of not being able to hit enemies at all. Now, it considers not...
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04 Apr

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Cross-posting replies for visibility here as well: 

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Original post here

We're reviewing LoS right now with Dante. Can't speak to Khora at this exact moment, but the team has it noted. 

Quote

 

Original post here

Quoting myself to provide additional updates:

...

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The fix is live! 

We've also re-enabled fog :) 

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Hey Tenno! While we are calling this a hotfix, it is actually a small CERT update to specifically address a PS5-specific crash. It will appear and download as your usual Warframe update. Learn more about what “Cert” means in our Warframe Lexicon for Updates.

PlayStation Specific Notes:

  • Fixed a PS5 crash related to memory corruption bug associated with Graphics.
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02 Apr

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Hey PS5 Tenno! Another update for you on the crash - today we have found the source of the issue (memory corruption bug) and are hoping to have the fix out sometime this week. We will share when you can expect the fix to release. 

Thank you! 


29 Mar

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Hey Tenno! Checking in to let you know that the DE team is currently on a long weekend here in Canada land, but I thought I'd poke my head in to give you updates. 

PC Crash: Yesterday, we deployed a Hotfix to address the PC crash that was caused by copying your Warframe install from Steam to another distribution (eg: Epic Games Store). 

PlayStation Crash: When it comes to PlayStation, the ...

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28 Mar

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1 hour ago, Phaze said:

This has not been fixed. Just got 2k standing from a Tier 2 SP bounty which displays 3k

Hey Phaze, apologies for the trouble! We found that there is a bug with public matchmaking that can cause Steel Path players to load into the normal version of the Bounty, so you end up receiving the "normal" amount of Standing instead of Steel Path.

There seems to be a 50/50 chance that this occurs, so the best workaround at the moment is pre-made Squads, which we understand isn't always a realistic option. But rest assured we'll be tackling this early next week once we've returned from the long weekend. 

 

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Changes: 

  • Updated the Onos and Ruvox Blueprint description to indicate that they also drop in the Armatus Disruption mission on Deimos.
  • Improved teleport volumes in the Albrecht’s Laboratories tileset to prevent issues with players getting spawned in weird spots. 

Fixes:

  • Fixed Armatus Disruption not rewarding the highest amount of Vessel Capillaries per Necramech Demolishers destroyed in the normal/Steel Path ranges:
    • Normal: 2-4 Vessel Capillaries (only 2-3 were being rewarded before this fix). 
    • Steel Path: 5-7 Vessel Capillaries (only 5-6 were being rewarded before this fix).
  • Fixed the TennoCon 2024 Display (from the Tenno...
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27 Mar

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If you are experiencing crashing when attempting to log in after downloading the Dante Unbound update, we have a PSA that provides a workaround method that can be followed at your own discretion while we continue to work on a fix - thanks tenno! 

Changes:

  • Adjusted GI Lighting in the Orbiter to improve lighting on various Decorations. 
    • Also fixed an issue with the glass shelves appearing translucent in the Personal Quarters. 
  • Removed the ability to use Noctua in Archwing/Submersible Archwing.
    • This matches the standard for other similar Exalted weapons.
    • This change also fixes cases of Dante losing access to his Secondary weapon and Abilities when in Submersible Archwing with Noctua active.
  • Added a duration cap to Chroma’s Guardian Armor Augment Mod.
    • This Augment was intended to offer players...
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6 minutes ago, BlushiBunni said:

As an ios user should i be concerned that my login is saying my info is wrong?

 

This is likely related to the fact that Dante Unbound has not released on iOS yet, more info in our PSA here  :) 

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Yes! It is here now, not a new Vendor :) They are at Bird3, under the "Shiny Treasures" option !

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13 minutes ago, 2767Mr said:

Btw, 

I kept a copy of the old installation. The old one still does not work when I start it, even after verifying files. If you want me to send it to you feel free to tell me where to.

That might be helpful! Send me via DMs here :) 

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Just now, 2767Mr said:

There is a similar crash on PC that crashes the game once you click play on the launcher.

I just confirmed that deleting all game files and downloading everything again fixes that.

(Would've commented that on the original thread since this seems like a slightly different bug but that one was locked)

Thanks for confirming that !! 

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31 minutes ago, spider_enigma said:

deleting the save file off the console fixed it for me

This is a great workaround for the time being! Thanks Spider!! 

We've posted a PSA here with the workaround steps in order to get you guys back into playing and enjoying Dante Unbound! 

Locking this thread to move discussions to there ^ 

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Hello Tenno! 

We were made aware when the update launched this morning that some of you (mostly PlayStation and PC players) were crashing upon logging in (as reported here and many other places) for the first time after downloading the update. We have some pretty good leads thanks to your reports, but we are still investigating the issue. 

In the meantime, here are workaround steps for PlayStation and PC that will allow you to play the game while we work on a fix.

If you are not comfortable doing these yourself, we totally understand! Follow them at your own discretion...

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