[DE]Megan

[DE]Megan



27 Mar

Comment
30 minutes ago, ElitePrime7 said:

Thank you for clarifying. If I may, could you possibly narrow down “temporarily”? Just wanting to know if it will be hours, days, weeks etc

We're actively in conversation with our partners to try and sort out a solution. I don't have a perfect ETA for you, but we're doing what we can to get it out to you before the weekend.

Comment
40 minutes ago, deltavids said:

im in no rush take all the time you guys need to figure things out. im just curious, do i need to put i request for the refund in or is this automatically. just a question thank you

It's retroactive - no need to reach out!

Post

UPDATE 35.5: DANTE UNBOUND

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Defend the Leverian from the avaricious clutches of Parvos Granum and the Corpus! Drusus, curator and caretaker of the Leverian, requests your help to get out from under Parvos’s gilded thumb. It falls to you to track down his assistant and chief chronicler, the Warframe Dante. Master Dante’s Abilities as you take on new Missions and greater challenges than ever before. Read on to learn more about everything in Update 35.5: Dante Unbound! 

Happy 11 Year Anniversary, Tenno! 

The future of the Origin System has never looked brighter, or more chock-full of exciting possibilities! The next era of Warframe is now here and all Tenno, new and old, are invited to join us as we ho...

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Post

Hello, Tenno! 

In an extensive effort to address regional currency manipulation, Real Money Trade (RMT), and to maintain a consistent baseline pricing across all platforms, we have regional price adjustments coming into effect for LATAM and MENA on March 27th. 

Warframe is among many other game developers in the industry who have recognized and undergone similar adjustments in an effort to keep up with exchange rate changes and, most importantly, methods of currency manipulation in regions where the offerings are exceedingly below the baseline. 

To further clarify, no pricing adjustments are being made to regions outside of LATAM and MENA regions (i.e. no changes to currencies such as USD, CAD, EURO, etc.)

Please contact our Support team if you have questions on how this affects you.

We recognize that making monetary adjustments to a free-to-play...

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26 Mar

Comment
10 minutes ago, Numerounius said:

I'm still confused on if the attempt for deep archimedea is replayable until you get the reward like netracells or if it will be burned up and we can longer use that attempt to get a reward it if we get a mission fail.

Players can exchange 2x of their 5x weekly Netracell Search Pulses to access the week’s Deep Archimedea. Doing so gives you unlimited chances to play Deep Archimedea missions and earn the available rewards before each weekly reset.

Comment
12 minutes ago, Flex1me said:

Does Deep Archimedea have seamless transitions between missions? Or is it same as Sortie ? 

 

You commit to the 3 back-to-back missions, so unlike Sorties, it takes to directly to the next mission.

Comment
1 minute ago, SirKnum said:

Will the loot pool for Netracells change with the patch or with the hotfix?

The Netracell Drop Table changes will still come in Dante Unbound tomorrow.

Post

Hi Tenno!

With Dante Unbound’s release this week on March 27th quickly approaching, we have made the decision to launch without the Deep Archimedea game mode and instead ship it in a Hotfix on all platforms next week.

The team assessed where Deep Archimedea was at and determined some additional time was needed to iron out the last wrinkles and make those final polish checks. Given the complexity of the game mode and all the careful design considerations required in its development, we want to ensure that when it gets to you in its best state!

As an additional reminder, Deep Archimedea requires 2 Netracell Search Pulses in order to play. With that in mind, we wanted to reassure you that we will be adding a one-time bonus of 5 Netracell Search Pulses with the Deep Archimedea Hotfix next week, which will last until the following weekly reset (Monday, April 8th @ 0:00 UTC). This should ensure everyo...

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18 Mar

Comment

Here to provide an additional update to this conversation.

Regarding players losing purchases due to being ineligible for a Merge and therefore can only Link, the team is discussing a potential solution regarding respective purchased items. Still, more time is needed to discuss, implement, and test before we can share the specifics.

We will make a broader announcement once we have a more concrete plan of action in place. 


13 Mar

Comment
6 minutes ago, Voltage said:

Maybe this is just worded weird, but this sounds like a huge nerf for Decoy for those who understand the current aggro strength. Plague Star makes great use of the current functionality :(

Apologies - I've clarified the post! Nothing has changed with Decoy's aggro. 

Comment
18 minutes ago, SteveCutler said:

I think you accidentally a word?

Was this supposed to be "15% of enemies armor"?

No, this references the amount of enemies (15%) that Decoy will essentially aggro within that range by drawing their attention. 
Fixed wording: Decoy now also draws 15% of the Health and Shield totals of enemies within a base of 15m, scaling with Ability Strength and Range, respectively.

Edited by [DE]Megan
edited my comment
Post

Hello, Tenno!

Devstream #177 noted a handful of quality-of-life changes for the upcoming update: Dante Unbound! This Dev Workshop aims to provide you with a written outline of these changes and note some new ones that have developed since the Devstream. Let’s get into it!

Upon downloading Dante Unbound and logging in, all players will receive an Inbox message containing 2x Forma (built) that can be used (at your discretion) towards experimenting with these upcoming changes.


 

LOKI ABILITY CHANGES

Decoy now also draws 15% of the Health and Shield totals of enemies within a base of 15m, scaling with Ability Strength and Range, respectively. This should make Decoy much more useful in higher-level missions, as it can survive a lot more exposure to enemy attacks!

...

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Hello, Tenno!

Devstream #177 outlined our plans for the upcoming Inaros Rework in the Dante Unbound update. We wanted to provide this Dev Workshop to house the information and note some development tweaks we have made since the Devstream. Let’s begin!

Upon downloading Dante Unbound and logging in, all players will receive an Inbox message containing 2x Forma (built) that can be used (at your discretion) towards experimenting with these upcoming changes.

For my visual learning Tenno - please enjoy this video breakdown from Lead Game Designer, Pablo, which we showed on Devstream 177: 

...

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Tenno!

We bring you a very special Devstream #178 LIVE from the main stage at PAX East! Rebecca, Geoff, Megan, and special guest Ben Starr will be on stage to talk Dante Unbound, reveal our next Prime Warframe, and premiere a Warframe: 1999 teaser you won’t want to miss! Anyone attending PAX East can join us in the li...

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22 Feb

Comment

Hi Tenno,

We want to clarify two things here:

  1. Our stance and why we decided not to allow Merging if a Migration took place

  2. Confusion on where/how to best share your feedback on the topic

 

The FAQ, for those who may not have seen, holds our stance and reasoning:

Quote

 

"Q: Why are accounts previously involved in an account migration ineligible for the One-Time Account Merge?
In al...

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14 Feb

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Tenno!

Join us on February 23rd at 2 p.m. ET for Devstream #177! The team has some exciting dates to share and a further deep dive into our next major update: Dante Unbound! Don’t miss out on the gameplay reveal of our 56th Warframe: Dante, a look at the upcoming Entrati Disruption gamemode, an overview of new Warframe Augments, a breakdown of the Inaros Rework, and much more.

Earn yourself an Archon Shard Twitch Drop by tuning in!

See you at twitch.tv/warframe on Feb...

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18 Jan

Post

Changes: 

  • Continued updates to the sounds in the Awakening Quest’s Warframe select screen. 

 

Cross Platform Save Fixes: 

  • Fixed case where a merged account could be a member in two different Clans. 

    • This was caused by merging a Console account in a Clan with a PC account that has a pending Clan request that was accepted after the merging. Affected accounts have been returned to the Clan they were in on their Console account prior to the merge. 

Fixes: 

  • Fixed Clients experiencing performance issues when using the Astral Bond Mod on their Sentinel. 

  • Fixed Sentinel custom...

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17 Jan

Comment

We're working on it :) Apologies for the wait. 

Comment
5 minutes ago, Halo said:

Cannot buy exilus adapters for my Primary, Secondary, and Melee weps for plat. 

The game thinks I'm buying something, when I'm only trying to buy the arcane adapters. 

For preface, I now have over 9k plat from the Prime Access, which should not be an issue

Hope this is fixed soon

https://imgur.com/gallery/5zLP26R

We're investigating the current Ser...

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Comment

Whispers in the Walls: Gauss Prime: Hotfix 35.0.9

GAUSS PRIME ACCESS

Leave your enemies in the dust with Gauss Prime, now entering Prime Access!

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Gauss Prime 
Quicksilver takes form. Gauss Prime brooks no talk of defeat.

Acceltra Prime
Engage your enemies with deadly speed. This weapon reloads even faster when its wielder sprints, faster still with Gauss.

Akarius Prime
Wield a golden pair of rocket launchers. Sprint to reload them faster. They reload fastest when wielded by Gauss.

Altra Prime Syandana
A shining garment befitting the Saint of Altra.

...

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