[DE]Taylor

[DE]Taylor



01 Feb

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The crew is back on the couch for another Devstream, and boy did they bring a lot to share! If you want to learn more about our plans for the Kuva Lich System, Pets 2.0, Corpus Ship Remaster, Titania Ability tweaks, and so much more, you can read all the dirty details in our overview here: https://www.warframe.com/news/devstream-137-overview


31 Jan

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Who: Rebecca is joined by the usual crew on the couch!

What: Welcome to ‘the whole bunch of different things’ stream – from a preview of a new option for a Simulacrum tile to Lich changes, we’ve got a buffet for the day! Join us for an hour and talk Warframe!

Prizes? We have plenty of Digital Prizes to give out. We even have Physical Prizes this Stream!

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe

Twitch Drop / Mixer Reward: Tune in to find out what you can snag for watching our Devstream!

When: Join us ... Read more

18 Jan

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Tenno, we’re back on the couch for the first Devstream of 2020! In this week’s livestream, we talked about our holiday survey, and gave you a look at what to expect in this new year of Warframe! 

What’s to come in terms of content and iteration? Check out the livestream for the full discussion on what to expect, or read the highlights in our overview here: https://www.warframe.com/news/devstream-136-overview


17 Jan

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Who: Rebecca is joined by the usual crew on the couch!

What: This Devstream will kick off with a full review of the survey we put out over the Holidays! Over 28,000 of you took time to reply, so let’s see what data we have and what was said! We will use the survey to contextualize our goals for 2020 and show you what comes next (where’s the rest of Railjack)!

Join us for 3 hours after the stream to celebrate with visits from more faces at DE, a very special Stalker segment, and a wordplay game that we will surely need your help with.

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at: https://twitch.tv/Warframe and ... Read more

20 Dec

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We're back for the final stream of 2019 -- and of the decade!

Who: Rebecca is joined by the usual crew on the couch!

What: This Devstream is dedicated to all things Empyrean. There will be some spoilers. There will be deep dives into mission structure, stats, and more! We will be going over the world we are building with Empyrean, and what this ride will look like! Buckle in, keep your arms and legs inside at all times!

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe

Twitch Drop / Mixer Reward: Tune in to get a Forma with 30 minutes of watching!

When: Join us this today, Decem... Read more

06 Dec

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There is so much to cover in this Devstream, and if you’re interested in learning about Empyrean: boy howdy, is this the Devstream for you! Text can only convey so much, so I strongly recommend skimming through the gameplay demo from this episode if you can. There is no way for me to truly capture the chaos.

As always, you can catch all the details and shenanigans on our YouTube channel, or read the highlights in our overview: https://www.warframe.com/news/devstream-134-overview

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Hi Tenno!

It’s been a while since our last TennoGen round, and with the holiday season upon us, we want to give ample notice for the next deadline for those working on the finishing touches for their creations.

We are closing Round 18 submissions on January 20th, 2020 at 2pm ET! Any items submitted or updated between August 26th and that deadline will be considered. 

If you have an existing submission with several iterations from feedback, we strongly recommend re-submitting it so it doesn’t get missed in review!

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All creations must be submitted with the following screenshot guidelines, so we can properly judge your creation. We reserve the right to reject items without proper screenshots, due to our inability to properly review your item.

  • Please make sure to include a tint breakdown. 
  • Have at least one well-lit screenshot on a 50% gre...
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Who: Rebecca is joined by the usual crew on the couch, and 2 more Devs from their work PCs!

What: This Devstream is dedicated to all things Empyrean – from the Dry Dock to Earth, learn about the core Empyrean Systems and Regions you’ll be venturing off to. Sit down and tune into the Devstream with your Crew – you won’t want to miss this!

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at twitch.tv/Warframe and mixer.com/playwarframe

Twitch Drop / Mixer Reward: Tune in to find out what you can snag for watching our Devstream!

When: Join us today, December 6th, at 2 p.m. ET.

See you there, Tenno!

23 Nov

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Devstream 133 was a unique experience to say the least: it was our first Reb-only Devstream, that was then crashed by Steve and his own stream. If you’re not interested in the shenanigans, we have compiled all of the important information for you in our overview for you here: https://www.warframe.com/news/devstream-133-overview


22 Nov

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The balance of power is tipping. An imminent threat grows stronger, surging across the Origin System.

Will you stand against it?


Build the Dry Dock, assemble your Railjack and prepare for the coming battle. What will begin as a hangar will evolve into your sanctuary, a space to hone and upgrade your ship with powerful technology to become the weapon you’ll need. Build the Dry Dock by rallying your clan and contributing Resources to its construction. After that, if you have completed the Second Dream Quest, it’s time to forge your ship.


... Read more
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Who: Rebecca is joined by the usual crew!

What: We’re hopping in the Dev Build to take a first look at the next Prime Access and much, much more! From Liches to Launches, you’ll want to join as we talk through Warframe’s most recent (and upcoming) updates!

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe

When: Join us today, November 22nd at 2 p.m. ET!

See you then, Tenno!

06 Nov

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Grendel Files are officially available in the Steam Workshop! 

Much like Revenant, he is made using new tech, so there are some missing textures in his ZIP file. It’s on you as the creator to make these maps yourself without any reference files.

Below is a list of what is included in the ZIP: 

  • Normal
  • Emissive
  • Tintmask
  • Body and Helmet meshes
  • "Meatball" mesh

To be clear, you are expected to still make the specular, roughness, and diffuse maps -- we simply can’t send you a reference for comparison.

PULVERISE
Grendel's Pulverize requires a separate material. Please create a material that approximates what you've made for the regular skin of the character so his powers remain visually cohesive. 

Be sure to include a screenshot of this mode on the workshop as well so we can ensure it meets our criteria!


18 Oct

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We're back with another Devstream, and this one comes with a lot of assets and gameplay, so buckle in! Learn more about the Kuva Lich system, our plans for Melee Phase 2, Update 26, and more in our overview here: https://www.warframe.com/news/devstream-132-overview

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Who: Most of the usual crew joins us!

What: Find out all about Update 26… From the update name to your first nemesis. From the Lacera to Lethal Momentum. From Grendel to the Leverian. Join us to learn about what to expect – and when to expect it!

Prizes? 4 Lucky viewers will win the usual prizes – Platinum or Atlas Prime Access! 2 Extra-lucky viewers will win some thematic prizes: 1 x Ember Prime Access and 1 x Vauban Prime Access to celebrate their upcoming reworks!

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe

Twitch Drop: Tune in to find out what you can snag for watching our Devstream!

When: Join us at 2 p.m. EDT today, October 18th!
... Read more

04 Oct

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It’s been a while since our last Devstream, and we have a lot to cover this week, including the Kuva Lich System, Vauban and Ember reworks, and more! This is a beefy one, so we’re going to dive right into the overview.

As always, you can watch the full episode on our YouTube channel, but we’ve compiled a recap for you here: https://www.warframe.com/news/devstream-131

Have a great weekend, Tenno! 🙂

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Who: WE ARE BACK! Rebecca is joined by the usual crew!

What: We’ve been away for a while, and have a LOT to cover. We’ll be in-game with Vauban and Ember showing off some upcoming changes. We’ll be talking about Grendel’s upcoming release plans with new rewards, Loadout Configuration expansions, and more! Big picture plans for Empyrean and more await discussion, so don’t miss it!

Prizes? Oh yes! We have plenty of Digital Prizes to give out.

Where: Find us at: twitch.tv/Warframe and mixer.com/playwarframe. Follow our Twitch page on our road to 1,000,000 followers!

Twitch Drop: Tune in to find out what you can snag for watching our Devstream!

When: Join us this Fr... Read more

02 Oct

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This is the creator's design and is not a bug. If you wish for them to change it, I recommend sending them feedback. 

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Gauss Files are officially available in the Steam Workshop! It took a little longer than anticipated, but this Warframe was waiting on a TennoGen tool update to enable artists to make content for him.

Much like Revenant, he is made using new tech, so there are some missing textures in his ZIP file. It’s on you as the creator to make these maps yourself without any reference files.

Below is a list of what is included in the ZIP: 

  • Normal
  • Emissive
  • Tintmask
  • Body and Helmet meshes

To be clear, you are expected to still make the specular, roughness, and diffuse maps -- we simply can’t send you a reference for comparison.


HELMET TRANSFORMATION
Much like Nidus, we are looking for Gauss helmets that make use of his Redline mechanic: parts should expand or be revealed when his ultimate is activated. How you choose to approach this is up to you! ...

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26 Sep

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TennoGen Round 17 is officially live, time to lock this thread! Please use the appropriate bug reporting subforums if you come across any issues with any of the creations.

Important note:

  • Please note that it is the designers intention for the Saryn Ion Skin to not have an accent channel tint. This is not a bug!

13 Sep

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26 minutes ago, HelloDel said:

Well done to everyone who got in. Great work!! 🙂

@[DE]Taylor For those of us who failed to get accepted, is there a way of asking for simple feedback? Whether it's "You need to improve X" or "We don't really think the overall design is right for the game", I'd personally find it massively useful. It would also save us shooting in the dark.

Thanks very much 

Yep, just send me a DM! 🙂