ACE-Tiggs

ACE-Tiggs



17 Aug

Comment
1 hour ago, Nichivo said:

There were multiple threads covering this in general over the past 48 hours. I was shocked the threads were not merged. This issue is hitting people on every server in every region. First time it happened I was in the shadows on east, next time it happened I was in skypoint on Au 1 1. I have also been having other odd things like porting and being sent to logging out and when I finally get back in the portal took me somewhere other then where I was attempting to go. I have already been down the repair, reinstall, and reboot roads. Most of the time I play without issue but the past 48 for me have been hellacious.

Old reports don't help me, we fix this as we find the or as they're reported. The quickest way is reporting to support or on discord. 

Comment

Some zones will be hosted in each region, with regional siege schedules. 

Comment
2 hours ago, Scarr said:

I will say that the changes over the past couple of weeks have improved server performance, overall.

When the current Dregs for US East first launched, we had a battle for a fort where the zone was likely near cap, but no one mentioned a queue.  When our forces approached the fort area, the sheer number of players in that confined area bogged down the server to the point where the server was having a 1200ms delay for updates back to the client.

This presented itself as "low FPS" on the player end, but it really wasn't an FPS issue, it was a data update issue that caused frame skipping as the positional updates, health updates and such from the server was severely lagged by seconds at times.

During the battle, my HP reached ZERO, but I was still able to cast spells and attack people for a good 5-6 seconds until my character actually fell over and died.

...
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Comment
1 hour ago, Vindictus said:

Several of my guildmates on US East 1 cannot play, we get stuck at the "UI Initialization" and then a zone error.

Same error from a few days ago I put a support ticket in for.

Fixed, now broken again.

I think I am done with this game.

Which server and region?

Post

ArtCraft Co-Founder and Executive Producer, shares a look at the sixth-week post-launch, and sheds light on changes coming to The Shadow Faction v. Faction campaign world, and gives a preview of the new update in production.
 
Check out the complete update here: Crowfall.com/en-US/blog/next-major-release-underway
 


16 Aug

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If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: TEST Bug Reports and ...

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Post

Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the ...

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Post

7.000.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: Live Server Bug Reports and ...

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The Live server will be entering maintenance at 9:30 AM CDT  / 4:30 PM CEST for a Hotfix. Estimated downtime 60 minutes.


14 Aug

Comment
41 minutes ago, Barab said:

The OP is talking about the abuse of faction swapping to join the most heavy populated winning faction, to troll someone, or farm more safely by switching to the most populated faction without penalty. What is the point of having factions if you can just switch around to the winning side ? There needs to be a cost, penalty, and/or large cool down for switching. 

 

Imagine playing DAOC on a server if you could just switch between factions on a whim. This current system gives no incentive to stay in the same faction nor does it create a sense of faction pride. It's just a soulless, meaningless, shell of a faction pvp world with no realm pride with an abusive faction swamping mechanic. 

 

 

Thanks for the info, I had the dropping guild to kill someone on my mind when I read this.  I get it now and I'll bring i...

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13 Aug

Comment
3 hours ago, KayNine said:

Still after the majority spoke and all the issues that came to surface with faction swapping in fvf, I see nowhere in the new campaign anything about faction swapping? Seriously? Lock players and guilds into the faction for the whole campaign. Stop letting this issue ruin fvf.  Time to just rat dregs at 3am again I suppose. 

@kaynin we had these changes go in days ago.  Are you referring to The Shadow worlds?

  • Added a 24 hour cooldown for joining a guild after leaving a guild
  • If you’re a Guild Leader and you disband your guild you will not be able to create another guild for 30 days

 

Comment
16 minutes ago, mandalore said:

Well that’s going to be interesting for the current alliances.  When does this go into effect?

 

1 hour ago, ACE-Tiggs said:

With the launch of Update 7.100

 

Comment
1 minute ago, blazzen said:

How are those 500 players counted?

  1. Are they based on number of accounts locked to that campaign within the alliance?
  2. Are they based on the number of members each guild has based on overall roster size?

 

 

  1. This is based upon current members of the the guild, not campaigns
  2. It is based upon what is listed for each guild at https://crowfall.com/guild   
Post

Alliances were designed to help the smaller guilds align their forces to be on an even footing with larger guilds.

With the launch of Update 7.100, the max number of members in an alliance will be locked at 500 players. If a guild within the alliance adds members which pushes the alliance over the maximum cap of 500 players, that guild will automatically be removed from the Alliance.

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Shadow Sifantor (AUS) Campaign Schedule (6 player groups)

The Shadow Sifantor (AUS) Campaign  Starts: Monday, August 16th, 4 PM AEST (1 AM CDT)
The Shadow Sifantor (AUS) Campaign  Ends: Monday, August 30th, 11 PM AEST  (8 AM CDT)

Imports & Win Conditions for those Joining the Battle!

  • Embargo Imports: 50 (Equippable items only)
  • Embargo Exports: Unlimited

Win Conditions & Conquest Points

  • The faction or Guild earning the most Conquest Points by the end of the campaign is declared the winner by the Gods! 
  • Additional rewards will be awarded to top Guilds, and their members, that earn the top scores in Divine Favor categories: Glory, Wealth, and Power. See the Rewards tab of the Campaign for details on winners and rewards.

Fight for the Gods as...

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Shadow Jervikan (US West) Campaign Schedule (6 player groups)

The Shadow Jervikan (US West) Campaign Starts: Monday, August 16th, 4 PM PDT (6 PM CDT)
The Shadow Jervikan (US West) Campaign Ends: Sunday, August 29th, 11 PM PDT  (Monday, August 30th, 1 AM CDT)

Imports & Win Conditions for those Joining the Battle!

  • Embargo Imports: 50 (Equippable items only)
  • Embargo Exports: Unlimited

Win Conditions & Conquest Points

  • The faction or Guild earning the most Conquest Points by the end of the campaign is declared the winner by the Gods! 
  • Additional rewards will be awarded to top Guilds, and their members, that earn the top scores in Divine Favor categories: Glory, Wealth, and Power. See the Rewards tab of the Campaign for details on winners and rewards.
... Read more
Post

Shadow Idoryanir (US East) Campaign  Schedule (6 player groups)

The Shadow Idoryanir (US East) Campaign Starts: Monday, August 16th, at 4 PM CDT (11 PM CEST)
The Shadow Idoryanir (US East) Campaign Ends: Sunday, August 29th, 11 PM CDT (August 30th, 6 AM CEST)

Imports & Win Conditions for those Joining the Battle!

  • Embargo Imports: 50 (Equippable items only)
  • Embargo Exports: Unlimited

Win Conditions & Conquest Points

  • The faction or Guild earning the most Conquest Points by the end of the campaign is declared the winner by the Gods! 
  • Additional rewards will be awarded to top Guilds, and their members, that earn the top scores in Divine Favor categories: Glory, Wealth, and Power. See the Rewards tab of the Campaign fo...
Read more