We’re aware. This wasn’t a part of the hot fix, but we’re actively working on fixing this.
We’re aware. This wasn’t a part of the hot fix, but we’re actively working on fixing this.
Thank you, we’re looking into this!
I can confirm that we will not be rolling back the servers and we’re working hard to get the Trading Post and player to player trading back up as soon as possible.
Downtime for the fix is incoming:
Read moreGreetings Adventurers,
We will be holding downtime 2022-12-09T07:00:00Z for 90 minutes. This patch will address the following:
Saludos, aventureros:
Vamos a realizar una desconexión el 2022-12-09T07:00:00Z que durará unas 1.5 horas. El parche viene con los siguientes arreglos:
Without setting expectations, I’m unable to provide an ETA at this time. However, I can tell you that it’s our number one priority to get the Trading Posts / player to player trading back online!
We will provide an update as soon as we have it.
Sorry, by “edge case” I meant literally when the edges of the circles touch, not that it was rare. We are prioritizing this.
We’re looking into this, but I do not currently have an update a this time.
We’re aware of the edge case that if you move into a weaker Sacred Ground circle from the stronger circle (that are overlapping), the heal from the weaker circle doesn’t take place. However if you step out of both circles and back into the weaker circle, we are still seeing it work. We’re working on a fix to resolve this overlapping issue.
Yep! We’re working on a fix for this. Thank you!
Fair enough! You can find the ingredients here: Recipe: Pattern: Oak Regent Boots - Recipe - New World Database
Thank you, we have figured out what the issue is here and are working on a fix.
This is not a bug report, so I’ve closed this thread.
Do you also have the materials for those recipes in your inventory? I understand that can be confusing and we are looking into it, but it may not appear if you do not have the materials.
Saludos, aventureros:
Nuestra alarma interna ha detectado una vulnerabilidad en el puesto comercial relativa a manipulación de contratos en un estado de error. En estos momentos estamos probando una solución para este problema. Aunque solo un número muy reducido de jugadores ha intentado aprovecharse de esta vulnerabilidad, para ser precavidos y limitar el impacto en la economía del juego vamos a desactivar temporalmente el puesto comercial y el comercio entre jugadores. Lo reactivaremos en cuanto nuestras pruebas concluyan y podamos implementar la solución.
Os recordamos que cualquier jugador que se aproveche de una vulnerabilidad será penalizado por violar el código de conducta.
Gracias por vuestra paciencia y comprensión.
Greeting Adventurers,
Today our internal data alarms detected a Trading Post exploit, involving manipulating specific contracts in an error state. We have a fix for this issue in testing. Although only a small number of players attempted this, out of an abundance of caution and to avoid any potential economy impact, we are temporarily disabling the Trading Post and player to player trading and will re-enable when the testing is complete and we can deploy the change.
As a reminder, any player taking advantage of exploits will be penalized for violating our Code of Conduct.
Thank you for your understanding.
I appreciate the feedback on this thread! It’s valuable to hear. All feedback is completely fine! Posts attacking other players or staff is not.
Posts that go against our Code of Conduct will be removed:
This should be resolved! Have you tried resetting the quest?