We’re digging into this!
We’re digging into this!
Appreciate the feedback on the potential impact of these changes! There are always 3 quests available, and the Faction quests provide Territory Standing as well, but this is still good feedback. As mentioned in the Dev Video, we’ll be watching how the implementation plays out and adjusting as needed.
Thank you for your feedback! I’m glad to hear the initial implementation of this has been benificial, but I also really appreciate your thoughts on improvements to the system. We’ll definitely take them into consideration!
Good perspective! Combat is ever evolving and this won’t be the last change.
No need to go back and forth. I will provide a clarifying answer when I have it.
This we are looking into to double-check!
Thank you, we’ll dive into this to see why the last fix didn’t completely solve for this.
Also, the tooltip for Ice Gauntlet’s ability Ultimate Chill does not state that it will not persist post weapon swap and we are considering ways to make that clearer since this leads to players believing that it isn’t working if they swap to another weapon with an Ice Conversion gem in it, or swapping then swapping back to the Ice Gauntlet.
I...
Read moreTo avoid constant “Got it!” spam on these megathreads, I your posts to let you know it’s either a known issue or we’re now working on it. Maybe I’ll add that information to the first post moving forward for clarity.
Do you have all the necessary items in your inventory when you go to craft?
In response to player feedback and further consideration, we have decided that we will not be merging Eridu into Delos at this time. Eridu will still be taken down for maintenance on 2022-11-29T07:00:00Z to re-enable events such as Wars and Invasions. It will not require the full downtime.
For more information, see this post:
Read moreIf there are any bugs we’re not aware of, let us know, but most of if not all the bugs are en route to be fixed quickly or already fixed in PTR!
We’ve checked in on this and everything seems to be working as intended! Hopefully by now you’ve gotten some in your hunting!
Definitely not being ignored! And once and for all, let’s just clear the air shall we…
Devs love mages, we don’t hate them.
I know it’s just a start, but here are some changes that hit the PTR, and for reference these weren’t made yesterday! Changes take time and testing before they even go to the PTR, so we have been not only hearing your feedback, but playing as all builds ourselves, so we understand.
Combat is every evolving and we’ll continuing fine tuning. ...
Read moreIt’s important to note the roadmap is a big broad stroke and doesn’t cover everything incoming, it just highlights some big and/or highly requested features. There’s so many areas in the game to discuss and the dev videos are only so long, so they won’t ever cover everything!
We’re trying to alleviate that with the Forged in Aeternum series.
Greetings Adventurers,
We will be holding an estimated 1 hour (~60 minutes) downtime 2022-12-01T19:00:00Z to update the PTR.
We have temporarily disabled Leaderboards at this time.
You can find the release notes for the update here.
Thank you for your patience and see you in Aeternum!
Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.
We have temporarily disabled Leaderboards at this time.
No, the Turkulon event will continue to end on the expected date.
I do want to confirm we’re looking at all the feedback provided by the threads here and more around mages. While I do not currently have any additional information to provide at this time, I want to make you aware it’s being discussed!
Appreciate all the feedback on this thread! We’re reviewing it!