Alistair_Mc

Alistair_Mc



03 Apr

Comment

Originally posted by FemDarcy

[Bug] Water pump can run without power even pumping water up. - Create a water barrel, water pump, sprinkler, electric switch and a battery.

  • 1) Place the water barrel low and the sprinkler high. Direct connection doesn't work, needs to be pumped. (As expected)
  • 2) Connect the hose from barrel to pump and then to sprinkler. No power, doesn't work. (As expected)
  • 3) Connect electricity from battery to switch and switch to power pump. Turn on switch....
    • 3a) If water pump was on, now with power going in, it should work, it doesn't, Player needs to turn off and on the pump to make it work. (Not as expected/Bug)
    • 3b)If water pump was off, turn it on. (works as expected)
  • 4) Having the water running and spraying... just turn off or remove the switch/battery/wires/or all the electricity. No power used at all and it still pumps. [Bug]

Thank you, we'll take a look.

Comment

Originally posted by DINFKINGFAR

alistair, can you please explain to me why cupboard stacking is not allowed anymore? why cant it be allowed?

It was unwanted and unintentional behaviour.

Comment

Originally posted by HyDRO55

/u/madmaxGMR please see Alistair's response to this in the below screenshot.

Hey Alistair, they are most likely talking about this which someone else brought up to which you provided a response: https://i.imgur.com/lZsuq2M.png

And this is the video he uploaded: https://gyazo.com/e452a64813d11190c2a7df419156ec9f

ah! Try turning down parallax mapping, you currently likely have it set to "2".

Comment

Originally posted by Plastikinmychapstik

I'd be mad that they literally added horse shit to the game but they've been doing that since Cargo Ship

Edit: Thank you for the silver kind stranger

:(

Comment

Originally posted by AFX337

[QoL] Survey craters no longer give players a note with their output. I realize this feature has long since been removed, and probably won't be fixed for that reason, but maybe if there's an easy solution someone can take a look at it? I still sell quarries on my server, and that's really the only way to use them. It would be very much appreciated.

I'm afraid this is intentional and will not return.

Comment

Originally posted by felixdadodo

There is a constant low level rumble as if a horse is being ridden in the distance from me, after I've been killed etc, it keeps happening, no matter what direction I turn in

This is strange, we've not had any other reports of this issue.

Comment

Originally posted by madmaxGMR

Shimmer on the ground. Like screen tearing, but on the ground. This was on Staging too, but now its on main. Anisotropic or Vsync bug ?

If possible please can you provide a screenshot.

Comment

Originally posted by obi-fizzle

Were bone arrows silently buffed again? I'm behind cover and getting hit by bone arrows all the time now. Hit box is huuuge.

Anyone riding horses jump around making it impossible to shoot at them.

No changes were made to bone arrows.

Comment

Originally posted by Goblin181818181818

i found a bug regarding the new farming sprinklers, mainly the power input to pumps. you can turn the power off but the pump continues to pump the water.

We're unable to replicate this issue. If possible please provide more details.

Comment

Originally posted by HyDRO55

[BUG] Whenever you place a turned on Ceiling Light 1.5 walls high, centered above a large planter filled with crops, the light bonus doesn't apply to the corner crops, only the middle row and middle column (a + pattern). This is problematic for corn since if the Ceiling Light is placed at a normal single wall height, grown corn crops physically push the Ceiling Light to the side. Also having lights 1.5 walls high is aesthetically pleasing due to the light spread and the lights being out of the way. To get around this at the moment, I'm forced to place a Ceiling Light for each column - three total lights - when a single light should suffice.

[BUG] During sunrise and sunset, if the crops have view of both the Sun and a Ceiling Light, the crops seem to register the Sun's diminishing / returning light, rather than defaulting to the Ceiling Light that's turned on above it.

Note: Both bugs existed on staging, b...

Read more

Bug 1 - Ceiling lights are currently intended to be placed directly one wall high, we'll consider increasing this.

Bug 2 - Thanks, we'll look into this.

Comment

Originally posted by relaximnewaroundhere

Auto-Turrets attacking Horses, Intentional? I plopped a Turret down and turned it on with a gun and it started killing my horses, killing one.

Not intentional - We'll get this fixed.


02 Apr

Comment

Originally posted by abucketofsloths

I pulled an arrow out of a minicopter while flying it and got kicked from the server.

Thanks, we'll take a look into this.

Comment

Originally posted by NippleSnipplez

Every time I open the game it immediately crashes without giving a warning, verified integrity of game files and it's still happening.

Please can you submit a ticket at our support site so we can grab some logs. Troubleshooting these type of issues over Reddit is not easy, unfortunately.

https://support.facepunchstudios.com/hc/en-us/requests/new

Comment

Originally posted by renan0803

Facepunch should really do a repass on all the electric items, making the basic ones default BPs.

As a trio group, we have never used any electric equipment. Most of the equipments costs HQM, and you need to find all the pieces to make a useful circuit.

Now we have even more components for farming... I know you can buy some of them on vendors, but the basic stuff should be a default BP.

Their crafting cost is already a good gap for players to grind for.

Electricity is for mid-end game, we currently have no plans to make any of the electric items default BPs.

You start with a rock and primitive BPs then advance in technology - We do have plans to make researching more linear and we'll reevaluate the costs.

Comment

Originally posted by TuggyMcPhearson

Do they also make people wet? Would be neat for snow base defense.

Not currently but this is planned.

Comment

Originally posted by romedy_cussel

I partially agree with what he said, while this farming system is cool it is also pretty useless. Why spend all this time making a huge advanced farm when you can just go to a river and get a stack of pumpkins or corn. Maybe something can be implemented to where the crops can be sold to an outpost or put in the composter and use fertilizer as some sort of explosive. In my opinion, farming would just be a waste of time if all you get is food.

Maybe something can be implemented to where the crops can be sold to an outpost or put in the composter and use fertilizer as some sort of explosive.

You're able to sell some crops and foods now at the Bandit outpost in exchange for scrap.

Fertilizer bomb is something we're considering for future updates.

Comment

Originally posted by LonelyWoof

How is that even a question, the balance changes are requested day after day on here

They're all read and discussed internally.

Comment

Originally posted by Deriksson

But do sprinklers put out base fires?

They do!

Comment

Originally posted by DevinOlsen

This months entire update is focused on something that so few people seem to care about. Meanwhile there are balance and QOL changes that remain untouched... Who is asking for farming to be facepunch's focus?

What balance changes and QOL fixes would you like to see?

Comment

Did you guys not like your April fools surprise?