BioCamden

BioCamden



27 Jan

Comment

Originally posted by Avera9eJoe

Hm, one bit of feedback I might recommend for ads is using cover when they are low, or if they are making it more obvious? It seems like most of the time enemies will stand out in the open regardless of their HP. Would make them feel more alive. His comment wasn't that helpful so, I hope this helps too :P

This does help, thank you. Yeah I'll pass this on to the creatures team, though they should generally have some evade behaviors.

Comment

Originally posted by hugh_jas

I absolutely will and i greatly appreciate you getting back to me.

Last thing ill mention just to be a bit more specific. In all the testing ive done, the game runs between 20 and 25 frames on the xbox one x. Cannot speak for the og xbox one. Bigger fights cause it to drop more. However it almost never reaches its target 30 fps.

As far as pop-in, it doesn't seem to get any better or worse depending on the situation. It just acts as i described before 100 percent of the time.

Once again thank you so much for listening. Have a wonderful weekend. I'll report more as i notice it.

Thanks again for the follow-up and details Hugh, I'll pass this on. I know we're continuing to look at Xbox and PS4 performance.

Comment

Originally posted by diacromaticjustice

Just want to say thanks for being very communicative. Tough day at work.

I hope you get a kudos from your boss because you definitely deserve it.

Thanks justice, I appreciate that a lot.

Comment

Originally posted by PhoenixVanguard

Has there been any work around or fix for getting locked on loading screens? Haven't been able to play an actual mission since the first one.

Phoenix! Sorry for the late reply, took a break for a bit today. We've got a community post that covers a bit of the issues we're seeing but I believe loading issues are still active.

https://answers.ea.com/t5/General-Discussion/ANTHEM-VIP-Demo-Day-2-Update/td-p/7377294

Comment

Originally posted by KahlRasierT

I have the infinite loading screen only when i try to play with friends. Its veryy disappointing, because they dont have the loading screen and Im always the one who cant play.

Hey Kahl sorry for the late reply. Here's a handy forum post for the latest updates on the known demo issues and our progress.

https://answers.ea.com/t5/General-Discussion/ANTHEM-VIP-Demo-Day-2-Update/td-p/7377294

Comment

Originally posted by DecadeH

I am still receiving this error even though my EA account says I have access and give me three codes for friends.

Hey Decade just wanted to update with some of the latest.

https://answers.ea.com/t5/General-Discussion/ANTHEM-VIP-Demo-Day-2-Update/td-p/7377294

Comment

Originally posted by Cloudless_Sky

Thanks man. I tend to heavily value how cool things look, so some of the feedback might be sort of "selfish" in that way, lol.

I’m the same way so I totally understand.

Comment

Originally posted by Berkzerker314

I'm sure you guys are busy but I found a workaround for me at least.

My regular gamertag had lots of issues getting in, infinite loading screens regularly and rubberbanding. It has EA access and the LoD preorder on it. My wife's account, rarely used for gaming, has none of that. Same console,etc. On her gamertag on xbox after restarting the game I have had zero issues for almost an hour.

Good luck and the game looks and plays awesome so far!

Awesome info thank you Berkzerker. Hope you’re having fun.

Comment

Originally posted by dr_boneus

Same thing happened to me. Finished the next mission and hit level 13, but still no unlock. Whoopsie!

Edit: A friend told me that some people have had luck after deleting their local save game and reloading. Going to try that.

Edit 2: That worked! Unlocked my second javelin after deleting my save game data and finishing a freeplay session.

Awesome thanks for the follow-up Dr, sorry I didn't get to you sooner. Hope you're able to play now and having fun.

Comment

Originally posted by Insolent-Icarus

Same here. Any xp i gain in freeplay shows up during the end of freeplay but doesn't register-- I can't see my javelin and up at the top where my level should show I get a red 0. I can't even progress in the game (i've already done the mission) -- This is on PS4

Any lost XP or loot at the end of Freeplay or any expedition should be awarded at the end of your next mission. However there were some issues with folks getting "rolled" back in progress. This was being looked into at the time. Thanks for the report Icarus

Comment

Originally posted by Cloudless_Sky

Been playing Interceptor (my intended main) and have a few thoughts around abilities and general Interceptor play.

  • It's kind of a shame that Detonating Strike and Tempest Strike have the same animation. It's a great animation (and I love that it's different when airborne), it's just that variety is always nice. And I just like melee!

  • I noticed with abilities like Spark Dash and Venom Spray that they target in the direction your Javelin is facing as opposed to where the reticle's facing. This kinda slows the flow of the Javelin down a bit. You wanna melee some guy to death, then dash to the dude you're targeting over to the right, but if you dash before you let your Javelin turn to face him, you'll dash to nothing in the original direction. Wraith Strike actually works how I'm describing.

  • In a similar vein, I sort of wish the regular dashes were context-sensitive in the sense that they depended on the reticle. It'd b...

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Cloud this is really great feedback, thanks for the detail as well as the context of the situations where you saw this. I've kicked this over to myself to look into with the team soon.

Comment

Originally posted by Ninjaruski

I've been running the Interceptor as a main since I unlocked it, and I have a couple of concerns.

First of all, the Interceptor is the Javelin that best fits my play style. In the Mass Effect series, I've always run Vanguard, mostly because I enjoy careening across the field like a giant blue biotic comet and getting in close. My thinking is that the Vanguard and the Spark Dash will fill the same function. For the most part, it does. However, there's some things that I'm not quite sure about.

  • The spark dash launches in the direction of the javelin, not the camera or the crosshair, which means that I'm occasionally thinking that I'm targeting an enemy to be spark dashed, but end up going in a different (or opposite) direction. I've taken to pressing forwards before I spark dash which corrects the position, but I'd like to see the dash go in the direction of the cross hair.

  • The Spark Dash also doesn't seem to engage enemies in the air. I ...

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Hey Ninjaruski, thank you for taking the time to give in-depth feedback on the Interceptor. I've kicked these notes over to myself to discuss with the team next week.

Comment

Originally posted by Axel799

It just unlocked for me Cam! I don't know how/why unless y'all did something on your end.

Awesome! Have fun Axel!

Comment

Originally posted by HeartySalmon

u/biocamden If you get kicked out during the Stronghold (CE error, etc) near the final room, the door is closed off when you rejoin. It happened to me and I couldn't rejoin the team and somehow took damage and died. I did get credit for finishing and all the XP, but had to stare at the death screen until the other three finished. I'm on PS4. Thanks.

Thanks for the report Hearty I appreciate that. I’ll pass this along.


26 Jan

Comment

Originally posted by Eternio

Dude , I just gotta say kudos for staying positive and giving feedback and such where you can. Despite the split between the community on their emotional states towards this demo, deep down everyone is still excited for this game (otherwise they wouldn't be here). So, thanks for doing what you can.

Thank you Eternio.

Comment

Originally posted by Nac82

Hey tell the team I'm online with my friends and we're having a blast, when you get a chance.

Thank you for your work.

Will do Nac, glad y’all got in. Have fun!

Comment

Originally posted by Avera9eJoe

Awesome. And what a fast reply holy cow! As a funny note, has anyone in the office played Halo Online? I think the banshee controls are spot on for PC flight. I don't know if that's useful information to reference but I thought it worth a mention. Best of luck over there!

Not sure! I haven't personally but it's always good to have reference of things people like.

Comment

Originally posted by Khaprel

Not sure if this helps or is already know , but the issues with the infinite loading screen for me are only on the initial attempt to join a mission/Freeplay/stronghold. After relaunching, Everything loads fine after until I’m back at Fort Tarsis. Hope this helps narrow down the issue!

Thank you Khaprel, any info helps!

Comment

Originally posted by Avera9eJoe

Hey! Wanted to give my word about flight controls. I see most of the other PC users are also echoing my thoughts so that is a bit of a comfort.

 

I found that turning can be very disorienting since your camera doesn't automatically center quickly like it does in most other games, or on console with a joystick. Because the camera doesn't auto-center quickly, I have to manually drag my cursor back to center in order to slow my turn rate enough to go the direction I want. Could "flight auto-center speed" be a possible option? It might give people some more control. I hope this helps!

Yeah we've been discussing the auto-centering a lot. We'll continue to review demo feedback for PC flight controls as it comes it. Thank you for adding your thoughts Joe.

Comment

Originally posted by ITReverie

I was in fine, but it seemed like the loading bugs exponentially got worse. I could log in and play, then.. got a loading screen, fine, played for another hour, and then was hit with "Connection Problem" windows about 5 times before it forcefully disconnected me at the end of a mission. Now, trying to log in grants me a "Connection Issue: Internal Error" bug every time.

Running a GTX2080, 24GB DDR4, and a 6700K @ 4.0 ghz

... still one helluva game. Im excited, and glad we're seeing these issues now and not at launch. Your team is wonderful and I have high hopes for Anthem!

Awesome thanks for the follow-up, also great specs ;). There was a bunch of the internal errors going on about the same time you reported this. Hoping to clear this up.