CCP_karkur

CCP_karkur



11 Feb

Comment

No, it is not normal, but a bug which we hope to deploy a fix for as soon as possible.

Comment

First I hear about that, could you please file a bugreport from within the client (through F12 window) right after it happens. Perhaps there is something useful in your logs that can help us solve the issue :slightly_smiling_face:


11 Sep

Comment

Hey, could you please file a bugreport from within the game right after it happens? That would help us a great deal to track down your issue! :slight_smile:


10 Sep

Comment

Just stating how it works with an example so I’m sure there is no misunderstanding between us :grin:

  • I'm a new player, I'm running a mission. I want to warp out to a stargate. I select the gate. and then hit the "Warp" button in the Selected Item window. My ship starts trying to go into warp. It's not going great because there is a LCO in my way, but I don't actually realize this because I'm not bumping into the model itself, but the bounding sphere. I therefore...
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Comment

Oops, I’m sorry, I guess I was the one misunderstanding :woman_facepalming: Well there has been misunderstanding in the past where people think that this would somehow put you into warp because you had been hitting the same asteroid for 3 minutes and I misread “being bumped around” as that.
Anyways, yeah, maybe it does not help those miners if the bumpers are persistent, but it’s also for people running missions where there is no one actively griefing them, but they get stuck on something in the site. Hope that make sense :slight_smile:

Comment

I think there is some misunderstanding here. Just bumping into something for 3 minutes does NOT put you into warp. It’s only if you are actually trying to warp (have given the warp command) and you keep bumping into something and it’s preventing you from aligning and getting the speed up, then after 3 minutes you will enter warp. This should, for example, help new players who get stuck...

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Comment

Thanks for the feedback! Having a white warning for that is something we considered doing and might add in the future. We’d probably limit it to low and mid slots, since leaving high slot empty might be a perfectly valid thing to do and could cause confusion among new players if it was flagged as an error.

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22 Aug

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Hehe, yeah, CCP Fozzie has been busy authoring them to be both (‘armor or shield’), and those ships will not trigger this warning :slight_smile:


21 Aug

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it is actually “or” :slight_smile:
The tooltip read:
“Armor or Shields: Equally capable of using either armor or shield defenses”

Comment

Did you know if you mouse over the modules in the fitting window, it will show on the CPU bar how much of the CPU they are taking?

Comment

Hey all,

Today we have a new feature, Fitting Warnings, on Singularity and we would like to ask for your help testing it!
The idea with this new feature is to help new and old players improve their fitting skills and help them avoid common pitfalls.
The Fitting Warnings feature analyzes the fitting of your ships and warns you when your fit is off in some way and give you hints on how to fix the issues. The combinations of modules and ships in EVE are near endless, so we’d love to get more eyes on it, have you guys test out your fits and tell us how it’s working or not working for you.

There are 4 new icons in the Fitting window, each of them is only displayed if any of the rules in the corresponding category are broken.

  • Crucial (Red):

    • CPU overloaded
    • Powergrid overloaded
    • Cargo overloaded
    • Missing subsystem for T3 Cruisers
  • Warning (Yellow):

      ...
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15 Aug

Comment

@SPAECMARNIES and @Enyap_Xam, this appears to be an issue with the suppressed setting you have saved.
A workaround for this is to go to ESC> Reset Settings and in the first column, reset the option for the skill purchase.


07 May

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This feature will be release in May, with the list of pointers listed in the original post (it has been updated since I first posted it).
Please test it out and report it if you find any bugs so we can fix them before release :slight_smile:


02 Mar

Comment

No one can take control over your computer. Let’s say a spy posts a link to the industry window:

  • you see the link in chat
  • it has special color, so you should know it’s a pointer link
  • nothing more happens if you don’t click on the link
  • if you do click on the link, the pointer points to the industry button in the neocom, it does not open the window.
  • if you, an experienced indy player, then decide since some rando was pointing you to the industry window, that you should probably open it in middle of 1% tidi fight… well, then you might die I guess :grin:...
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20 Feb

Comment

You can always click on the links yourself, and pretend you are a different character that just got sent that link :slight_smile: