”With over 170 characters and 40 ships, Star Wars: Galaxy of Heroes has an incredible breadth of character interactions. While that makes for an interesting game, and despite thousands of man-hours of testing per release, it also presents a very difficult challenge in terms of not introducing interactions that create unintended (and potentially game-breaking) consequences - especially as new characters interact with characters that were built over 3 years ago.
It’s not news that after the characters are in the wild and players have had a chance to plug and play with them, that we’ve seen issues in their interactions, increasingly so over the past few releases. That’s not something that we’re proud of - and it’s not a sustainable pattern.
The reality is, as we had the opportunity to discuss with many of you at Celebration, that within the first hour of a character going live the community has eclipsed the total number of hours that we’ve been able to test - and many ...