CG_Erik

CG_Erik



19 Apr

Comment

Originally posted by _Spock__

Why is it only applied to those with Darth Revan? For example, I started gearing sass as prep for when DR comes back again. I’m sure a lot of other people did the same as well

That's a fair question /u/_Spock__. We'd originally started at only people who had Darth Malak and invested in SA after the Malak announcement, but eventually increased the scope to those who had DR. No promises, but let us think about that.

Comment

Originally posted by theberrage

”With over 170 characters and 40 ships, Star Wars: Galaxy of Heroes has an incredible breadth of character interactions. While that makes for an interesting game, and despite thousands of man-hours of testing per release, it also presents a very difficult challenge in terms of not introducing interactions that create unintended (and potentially game-breaking) consequences - especially as new characters interact with characters that were built over 3 years ago.

It’s not news that after the characters are in the wild and players have had a chance to plug and play with them, that we’ve seen issues in their interactions, increasingly so over the past few releases. That’s not something that we’re proud of - and it’s not a sustainable pattern.

The reality is, as we had the opportunity to discuss with many of you at Celebration, that within the first hour of a character going live the community has eclipsed the total number of hours that we’ve been able to test - and many ...

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Please note I removed a Sith Marauder reference from the last paragraph from an earlier edit.

Post
With over 170 characters and 40 ships, Star Wars: Galaxy of Heroes has an incredible breadth of character interactions. While that makes for an interesting game, and despite thousands of man-hours of testing per release, it also presents a very difficult challenge in terms of not introducing interactions that create unintended (and potentially game-breaking) consequences - especially as new characters interact with characters that were built over 3 years ago.

It’s not news that after the characters are in the wild and players have had a chance to plug and play with them, that we’ve seen issues in their interactions, increasingly so over the past few releases. That’s not something that we’re proud of - and it’s not a sustainable pattern.

The reality is, as we had the opportunity to discuss with many of you at Celebration, that within the first hour of a character going live the community has eclipsed the total number of hours that we’ve been able to test - and many... Read more

15 Apr

Comment

On the forums, it’s @CG_ParkingInstructor (Michael), @CG_Prophet (Mike), @CG_SBCrumb who needs no introduction (/u/CG_SBCrumb), and @CG_RyDiggs (Ryan) plus Alex and Anthony who aren’t on the forums.

Thanks again for five days of incredible conversation and feedback!