The intended behaviour is for the watchstone mods to apply after the Atlas passive has doubled the options, however we have passed on feedback regarding making the description for this clearer.
We're disabling the visual effect from permanent Phasing granted by Ascendancy Class passives.
" iaapvp wrote: I mean really? Item cant be crafted in hideout?
Why let us save the craft in teh first place then?
And whats the point of not letting us craft certain items in the hideout?
1+1=3
We've made some improvements to the difficulty of this fight. They don't appear to be included in this upcoming patch but are on the way.
can we have a clearer indication for the masters too please?
I sometimes have to triple check that I actually did choose a Niko mission, because it's too subtle.
It looks like there's something in the works for this but we can't confirm it 100% just yet.
" norxe wrote: isnt it a bug also when you do a zana harvest mission and in the map it say complete but when you return to first map it still say complete zana mission
Any news on fixes for the alternate quality golem skills? The Anomalous golems increased buff effect seem to not be working. Have seen multiple other people with the same issue where they have tested switching the Anomalous version with the normal one. without any increase or decrease in stats pertaining to their buff.
This issue is currently being worked on but we don't have a timeline for when this will be resolved.
" norxe wrote: isnt it a bug also when you do a zana harvest mission and in the map it say complete but when you return to first map it still say complete zana mission
" norxe wrote: isnt it a bug also when you do a zana harvest mission and in the map it say complete but when you return to first map it still say complete zana mission
" norxe wrote: isnt it a bug also when you do a zana harvest mission and in the map it say complete but when you return to first map it still say complete zana mission