Community_Team

Community_Team



01 Feb

Post




In the Echoes of the Altas expansion, we added two new discoverable hideouts for you to find as you make your way through the Atlas. The Nocturnal Hideout and Primeval Hideout can be obtained from the Moon Temple Map and Primordial Blocks Map respectively. Check them out below.



We can’t wait to see how you personalise your Hideouts! Don’t forget you can share your creations with us and your fellow exiles in the Hideout Showcase section of the forum.

... Read more
Post




In the Echoes of the Altas expansion, we added two new discoverable hideouts for you to find as you make your way through the Atlas. The Nocturnal Hideout and Primeval Hideout can be obtained from the Moon Temple Map and Primordial Blocks Map respectively. Check them out below.



We can’t wait to see how you personalise your Hideouts! Don’t forget you can share your creations with us and your fellow exiles in the Hideout Showcase section of the forum.

... Read more

31 Jan

Post




In Path of Exile: Echoes of the Atlas, we introduced The Maven, an eldritch entity who has entered the Atlas and seeks to witness your suffering. One of our narrative designers, Matt Dymerski has written an overview of creating the Maven from a lore perspective.





How do we move forward from the perfect Lovecraftian monster? The Elder was inexplicable, implacable, and unstoppable. There was no chance of communication, appeasement, or understanding. We were nothing to it, and the only way to resist it was through the use of arcane technology that took a father and daughter team a combined lifetime to build, risking madness and oblivion on a gamble. Even then, the Elder was not defeated, merely sealed, and the fundamental force it represented, Decay, was in no way hindered or diminished. It ... Read more
Post




In Path of Exile: Echoes of the Atlas, we introduced The Maven, an eldritch entity who has entered the Atlas and seeks to witness your suffering. One of our narrative designers, Matt Dymerski has written an overview of creating the Maven from a lore perspective.





How do we move forward from the perfect Lovecraftian monster? The Elder was inexplicable, implacable, and unstoppable. There was no chance of communication, appeasement, or understanding. We were nothing to it, and the only way to resist it was through the use of arcane technology that took a father and daughter team a combined lifetime to build, risking madness and oblivion on a gamble. Even then, the Elder was not defeated, merely sealed, and the fundamental force it represented, Decay, was in no way hindered or diminished. It ... Read more
Post




In Path of Exile: Echoes of the Atlas, we introduced The Maven, an eldritch entity who has entered the Atlas and seeks to witness your suffering. One of our narrative designers, Matt Dymerski has written an overview of creating the Maven from a lore perspective.





How do we move forward from the perfect Lovecraftian monster? The Elder was inexplicable, implacable, and unstoppable. There was no chance of communication, appeasement, or understanding. We were nothing to it, and the only way to resist it was through the use of arcane technology that took a father and daughter team a combined lifetime to build, risking madness and oblivion on a gamble. Even then, the Elder was not defeated, merely sealed, and the fundamental force it represented, Decay, was in no way hindered or diminished. It ... Read more
Post




In Path of Exile: Echoes of the Atlas, we introduced The Maven, an eldritch entity who has entered the Atlas and seeks to witness your suffering. One of our narrative designers, Matt Dymerski has written an overview of creating the Maven from a lore perspective.





How do we move forward from the perfect Lovecraftian monster? The Elder was inexplicable, implacable, and unstoppable. There was no chance of communication, appeasement, or understanding. We were nothing to it, and the only way to resist it was through the use of arcane technology that took a father and daughter team a combined lifetime to build, risking madness and oblivion on a gamble. Even then, the Elder was not defeated, merely sealed, and the fundamental force it represented, Decay, was in no way hindered or diminished. It ... Read more
Post




In Path of Exile: Echoes of the Atlas, we introduced The Maven, an eldritch entity who has entered the Atlas and seeks to witness your suffering. One of our narrative designers, Matt Dymerski has written an overview of creating the Maven from a lore perspective.





How do we move forward from the perfect Lovecraftian monster? The Elder was inexplicable, implacable, and unstoppable. There was no chance of communication, appeasement, or understanding. We were nothing to it, and the only way to resist it was through the use of arcane technology that took a father and daughter team a combined lifetime to build, risking madness and oblivion on a gamble. Even then, the Elder was not defeated, merely sealed, and the fundamental force it represented, Decay, was in no way hindered or diminished. It ... Read more

29 Jan

Post




Submit to your devilish desires with the new Rapture Armour Set! This armour set features sharp-edged metal, a blazing core and a fiery helmet to create a fearsome yet stylish look. Complete your look with the matching Rapture Helmet Attachment, ... Read more
Comment

" Ydoum wrote: ref. 1,928,736,678

As of 3.13, stone golems keep prioritizing basic melee attacks over their AoE slam ability despite it being off cooldown (my cdr for it is currently 1.1s).

The same actually happens with their rollout ability, where instead of using it they would rather casually walk towards their targets instead of dashing there.

It gets really terrible during rituals where it's super frustrating watching them constantly melee single targets instead of using AoE abilities.

As noted in replies:
- they are also quite passive even with primordial m...
Read more
Comment

Originally posted by Ragoz

We've raised this for investigation.


28 Jan

Comment

Originally posted by semanticmemory

Can we get an update on the Hiero Arcane surge bug?

We'll deploy a fix for this as soon as we can.

Post




Submit to your devilish desires with the new Rapture Armour Set! This armour set features sharp-edged metal, a blazing core and a fiery helmet to create a fearsome yet stylish look. Complete your look with the matching Rapture Helmet Attachment, ... Read more
Comment

" Chaotikka wrote: Sorry, but..... Arcane Surge?



We have a fix for this internally and will deploy it as soon as we can.

Comment

" Hellus666 wrote: GGG can u fix BLACKFLAME RING purple squares bug?! Now on Mathil stream, its annoying AF, people see this and its doesnt look good....



We are aware of this issue but do not have any updates at this time.

Comment

Originally posted by nerdler33

any news on maven preventing the player from activating a ritual that contained the bossfight?

This should have been fixed in the latest patch but please let us know if you're still experiencing this issue.

Comment

" Ydoum wrote: ref. 1,928,736,678

As of 3.13, stone golems keep prioritizing basic melee attacks over their AoE slam ability despite it being off cooldown (my cdr for it is currently 1.1s).

The same actually happens with their rollout ability, where instead of using it they would rather casually walk towards their targets instead of dashing there.

It gets really terrible during rituals where it's super frustrating watching them constantly melee single targets instead of using AoE abilities.

As noted in replies:
- they are also quite passive even with primordial m...
Read more
Post




Submit to your devilish desires with the new Rapture Armour Set! This armour set features sharp-edged metal, a blazing core and a fiery helmet to create a fearsome yet stylish look. Complete your look with the matching Rapture Helmet Attachment, ... Read more
Post




We are near the end of Week 2 in the Echoes of the Atlas expansion. Yesterday, we deployed Patch 3.13.1 which included several improvements. Before we begin the next week, we wanted to give you an update on other things we're working on.

Texture Streaming

Yesterday, we released a Development Manifesto that explains the purpose of Texture Streaming and how we're improving it. Please check it out ... Read more
Comment

" Ydoum wrote: ref. 1,928,736,678

As of 3.13, stone golems keep prioritizing basic melee attacks over their AoE slam ability despite it being off cooldown (my cdr for it is currently 1.1s).

The same actually happens with their rollout ability, where instead of using it they would rather casually walk towards their targets instead of dashing there.

It gets really terrible during rituals where it's super frustrating watching them constantly melee single targets instead of using AoE abilities.

As noted in replies:
- they are also quite passive even with primordial m...
Read more