CreatureTech-PHX

CreatureTech-PHX



10 Jul

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Hey there, I'm sorry to hear that this was your experience here. I'm seeing lots of players in the comments reaching out, and I hope you find some friends down there.

The internet can be a sh*tty place sometimes. I'm a pretty sensitive guy, so I understand that a few negative comments can derail an entire day. We're doing our best to cultivate a positive community here, but there will always be outliers and more work to be done.

I'd suggest looking for the positive people in the comments, and if things get too heavy, step away for a break. We all need a break from social media every now and then, whether that's a few hours, a few days, or a few weeks.

Thanks for sharing, by the way. I hope you have a great day :)

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Yeah, this slipped into 1.3.2. It was meant for the next patch, but enjoy!

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We've logged this and hope to fix it soon. It's also our old logo...

Thanks for pointing this out!


09 Jul

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We'll be collecting feedback and data to see how smooth this quest runs for everyone. Thanks for the input.

Also, requesting we change new Ramsgate to Ramsdale.


08 Jul

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I love her and I want that jacket for myself.

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Thank you so much!
Going to pass this on to the studio to give everyone warm fuzzy feelings <3


06 Jul

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I want a Soul Reaver Sword so bad!


02 Jul

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Very well done <3

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Head over to our Discord, my pal: https://discord.gg/UGXvP5T

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Been passing a handful onto the devs...

There are a TON.

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Thanks for all your feedback. I've been passing it along to our engineers to look over.

We're seeing a lot of feedback regarding iframes ending way sooner than the actual visual indication. What we're hearing is it's hard to understand exactly when the windows are happening (and ending). We're going to look into this and see if we can communicate it better.

Thanks again! All this feedback really helps us pinpoint the areas we can improve. Keep it coming :D


01 Jul

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This might be my favourite meme to date


25 Jun

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Thanks for the update!

Yes, our QA team reads the bug mega thread regularly. It helps a lot :D

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We can't seem to repro this. Can you get close enough to deal damage to the Behemoth?

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Thanks for the heads up. I've gone ahead and passed this on to the devs.


24 Jun

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Originally posted by Coromaru

I have to strongly disagree that nerfs make players better. Specially with all the cells and power players have at their disposal if they know where to look. I think it’s a false sense of security. Instead of promoting growth you let them scrap by until they hit heroic.

The gap is now bigger between heroic and dire. What happens when the players you have dumbed down the game for hit that wall? Do you nerf that one as well?

Many veteran players got to where they are today by fighting those tough fights. From HAVING to learn to dodge to get the kill and mastering mechanics in the process. They didn’t get free break parts on failed hunts or have 3 revive stems to carry them through.

It’s just disheartening when so many players are begging for challenging content to see continued nerfs and power creep with just about every single patch.

A new tier of escalation would be amazing but again is that challenge? I guess the better question is can there be ...

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Thanks for the feedback! To be clear, we don't think making the fights easier will make the new players more skilled, but once past this point, they'll have more of an opportunity to learn and improve. Once again, this is a theory and we'll be looking at the data later.

We don't want this to invalidate your journey to the end game, and I'm sorry you feel this way.

There are a lot of talks about IB right now in the studio and with the new progression systems, Cells 2.0, and new hunt type, we're really trying to address build diversity, difficulty, and power creep. We're really excited about it all!

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Originally posted by GriMsmiLET

I'm glad that you guys are helping out newer players, I'm all for a larger community in dauntless, I just hope high difficulty in end game is held up and not torn down

We're talking about adding another difficulty to Escalation, so we've got you covered :)